IGameEventManager: Difference between revisions

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<code>
<code>
bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {
  bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {
         IGameEventManager2* gameeventmanager =  
         IGameEventManager2* gameeventmanager =  
                 (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);
                 (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);
}
  }


</code>
</code>

Revision as of 13:02, 16 August 2006

Getting an Instance if the IGameEventManager

 bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {
       IGameEventManager2* gameeventmanager = 
               (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);
 }


See Also