IGameEventManager: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:


<code>
<code>
IGameEventManager2* gameeventmanager = (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL)
bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {
        IGameEventManager2* gameeventmanager =  
                (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);
}
 
</code>
</code>



Revision as of 13:01, 16 August 2006

Getting an Instance if the IGameEventManager

bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {

       IGameEventManager2* gameeventmanager = 
               (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);

}


See Also