3DSMax Tools: Difference between revisions
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Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | ||
where can i find one of these? | |||
please post where. | == '''where can i find one of these? | ||
please post where.''' == | |||
===External links=== | ===External links=== |
Revision as of 17:29, 7 August 2006
3ds Max Exporter
Exports a Half-Life2 SMD from 3ds Max.
Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.
3DS Max Importer
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
== where can i find one of these?
please post where. ==