Template:KV LeadGoalBase: Difference between revisions
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''' | {{kv targetname}} | ||
* {{kv parentname}} | |||
* '''actor''' | |||
: <target_name_or_class> Actor(s) to affect | : <target_name_or_class> Actor(s) to affect | ||
* ''' | * '''goal''' | ||
: < | : <target_destination> Target Entity | ||
* '''WaitPointName''' | * '''WaitPointName''' | ||
: <target_destination> Point to wait at if the target's not visible. | : <target_destination> Point to wait at if the target's not visible. |
Revision as of 08:18, 5 October 2005
- Template:Kv parentname
- actor
- <target_name_or_class> Actor(s) to affect
- goal
- <target_destination> Target Entity
- WaitPointName
- <target_destination> Point to wait at if the target's not visible.
- WaitDistance
- <float> Wait until player gets this close.
- LeadDistance
- <float> The player is considered to be lagging if he's beyond this distance.
- Run
- <boolean> Run instead of walk
- Retrieve
- <boolean> Retrieve player?
- AttractPlayerConceptModifier
- <string> Attract player concept modifier
- WaitOverConceptModifier
- <string> Player wait over concept modifier
- ArrivalConceptModifier
- <string> Arrival concept modifier
- PostArrivalConceptModifier
- <string> Post-arrival concept modifier
- SuccessConceptModifier
- <string> Success concept modifier
- FailureConceptModifier
- <string> Failure concept modifier