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'''Skip''' textures are applied to the surfaces on brushes with hint textures that should not be used to break up [[visleafs]] (or leafs in short). Usually, a brush used for hinting is rectangular and has a hint texture on one or two surfaces and skip textures on the rest. Skip textures do nothing more than making the tools skip this side of the brush. For the usage of hints, see the [[hint | '''Skip''' textures are applied to the surfaces on brushes with hint textures that should not be used to break up [[visleafs]] (or leafs in short). Usually, a brush used for hinting is rectangular and has a hint texture on one or two surfaces and skip textures on the rest. Skip textures do nothing more than making the tools skip this side of the brush. For the usage of hints, see the [[hint brush]] section. | ||
Skip textures can also make it easier to group/copy/move objects in large maps: Create a normal brush around these objects entirely textured with <code>tools/toolsskip</code>. This brush is a tool for the design phase and will not be compiled into the map. | Skip textures can also make it easier to group/copy/move objects in large maps: Create a normal brush around these objects entirely textured with <code>tools/toolsskip</code>. This brush is a tool for the design phase and will not be compiled into the map. |
Revision as of 10:34, 3 May 2006
Skip textures are applied to the surfaces on brushes with hint textures that should not be used to break up visleafs (or leafs in short). Usually, a brush used for hinting is rectangular and has a hint texture on one or two surfaces and skip textures on the rest. Skip textures do nothing more than making the tools skip this side of the brush. For the usage of hints, see the hint brush section.
Skip textures can also make it easier to group/copy/move objects in large maps: Create a normal brush around these objects entirely textured with tools/toolsskip
. This brush is a tool for the design phase and will not be compiled into the map.