Template:KV ASWPickup: Difference between revisions

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{{lang|Template:KV ASWPickup}}
{{lang|Template:KV ASWPickup}}
<onlyinclude>{{KV|Bullets in gun|intn=BulletsInGun|int|Specifies the number of bullets in this pickup. On this pickup, defaults to 250 bullets.}}
<onlyinclude>{{KV|Bullets in gun|intn=BulletsInGun|int|Specifies the number of bullets in this pickup. On this pickup, defaults to {{{1}}} bullets.}}
{{KV|Clips|intn=Clips|int|Specifies the number of clips in this pickup. On this pickup, defaults to 1 clip.}}
{{KV|Clips|intn=Clips|int|Specifies the number of clips in this pickup. On this pickup, defaults to {{{2}}} clip.}}
{{KV|Secondary Bullets|intn=SecondaryBullets|int|Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to 0.}}
{{KV|Secondary Bullets|intn=SecondaryBullets|int|Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to {{{3}}}.}}
{{KV|Stay in air on startup|bool|intn=FreezePickup|If set, this pickup won't fall to the ground when the map starts.}}
{{KV|Stay in air on startup|bool|intn=FreezePickup|If set, this pickup won't fall to the ground when the map starts.}}
</onlyinclude>[[Category:Keyvalue Templates|ASWPickup]]
</onlyinclude>[[Category:Keyvalue Templates|ASWPickup]]

Revision as of 11:43, 2 July 2024


Bullets in gun (BulletsInGun) <integer>
Specifies the number of bullets in this pickup. On this pickup, defaults to {{{1}}} bullets.
Clips (Clips) <integer>
Specifies the number of clips in this pickup. On this pickup, defaults to {{{2}}} clip.
Secondary Bullets (SecondaryBullets) <integer>
Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to {{{3}}}.
Stay in air on startup (FreezePickup) <boolean>
If set, this pickup won't fall to the ground when the map starts.