Template:CD/superclass: Difference between revisions
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Line 29: | Line 29: | ||
| CAI_Expresser = IResponseFilter | | CAI_Expresser = IResponseFilter | ||
| CAI_ExpresserWithFollowup = CAI_Expresser | | CAI_ExpresserWithFollowup = CAI_Expresser | ||
| CAI_FightFromCoverGoal = CAI_GoalEntity | |||
| CAI_FollowGoal = CAI_GoalEntity | | CAI_FollowGoal = CAI_GoalEntity | ||
| CAI_GoalEntity = CBaseEntity | | CAI_GoalEntity = CBaseEntity | ||
Line 134: | Line 135: | ||
| CBasePlayer = CBaseCombatCharacter | | CBasePlayer = CBaseCombatCharacter | ||
| CBasePortalCombatWeapon = CWeaponPortalBase | | CBasePortalCombatWeapon = CWeaponPortalBase | ||
| CBaseProjectile = CBaseAnimating | |||
| CBaseProp = CBaseAnimating | | CBaseProp = CBaseAnimating | ||
| CBasePropDoor = CDynamicProp | | CBasePropDoor = CDynamicProp | ||
Line 153: | Line 155: | ||
| CBaseVPhysicsTrigger = CBaseEntity | | CBaseVPhysicsTrigger = CBaseEntity | ||
| CBaseViewModel = CBaseAnimatingOverlay | | CBaseViewModel = CBaseAnimatingOverlay | ||
| CBaseWeaponWorldModel = CBaseAnimatingOverlay | |||
| CBazookaRocket = CDODBaseRocket | | CBazookaRocket = CDODBaseRocket | ||
| CBeam = CBaseEntity | | CBeam = CBaseEntity | ||
Line 201: | Line 204: | ||
| CCSPlayerMove = CPlayerMove | | CCSPlayerMove = CPlayerMove | ||
| CCSPlayerResource = CPlayerResource | | CCSPlayerResource = CPlayerResource | ||
| CCSPropExplodingBarrel = CPhysicsProp | |||
| CCSRagdoll = CBaseAnimatingOverlay | | CCSRagdoll = CBaseAnimatingOverlay | ||
| CCSTeam = CTeam | | CCSTeam = CTeam | ||
Line 211: | Line 215: | ||
| CCarriedProp = CBaseBackpackItem | | CCarriedProp = CBaseBackpackItem | ||
| CCarriedPropWeapon = CCarriedProp | | CCarriedPropWeapon = CCarriedProp | ||
| CCascadeLight = CBaseEntity | |||
| CCeilingTurret = CBaseTurret | | CCeilingTurret = CBaseTurret | ||
| CChainsaw = CTerrorWeapon | | CChainsaw = CTerrorWeapon | ||
Line 225: | Line 230: | ||
| CCheckClient = CAutoGameSystem | | CCheckClient = CAutoGameSystem | ||
| CCheckpointCompleteAwardTemplate = CAwardTemplate | | CCheckpointCompleteAwardTemplate = CAwardTemplate | ||
| CChicken = CDynamicProp <!--, public CGameEventListener, public CImprovLocomotor--> | |||
| CChildOperatorDefinition = IParticleOperatorDefinition | | CChildOperatorDefinition = IParticleOperatorDefinition | ||
| CChoreoEvent = ICurveDataAccessor | | CChoreoEvent = ICurveDataAccessor | ||
Line 259: | Line 265: | ||
| CControlPointMaster = CBaseEntity | | CControlPointMaster = CBaseEntity | ||
| CControlZone = CBaseEntity | | CControlZone = CBaseEntity | ||
| CCoopBonusCoin = CDynamicProp | |||
| CCopyRecipientFilter = IRecipientFilter | | CCopyRecipientFilter = IRecipientFilter | ||
| CCorpse = CBaseAnimating | | CCorpse = CBaseAnimating | ||
Line 265: | Line 272: | ||
| CCrossbowAmmo = CHL1Item | | CCrossbowAmmo = CHL1Item | ||
| CCrossbowBolt = CBaseCombatCharacter | | CCrossbowBolt = CBaseCombatCharacter | ||
| CCubeRotationController = CPointEntity <!--, public IMotionEvent--> | |||
| CCurrencyPack = CTFPowerup <!--, public ICurrencyPackAutoList--> | | CCurrencyPack = CTFPowerup <!--, public ICurrencyPackAutoList--> | ||
| CCurrencyPackCustom = CCurrencyPack | | CCurrencyPackCustom = CCurrencyPack | ||
Line 305: | Line 313: | ||
| CDecal = CPointEntity | | CDecal = CPointEntity | ||
| CDecalEmitterSystem = IDecalEmitterSystem <!--, public CAutoGameSystem--> | | CDecalEmitterSystem = IDecalEmitterSystem <!--, public CAutoGameSystem--> | ||
| CDecoyGrenade = CBaseCSGrenade | |||
| CDecoyProjectile = CBaseCSGrenadeProjectile | |||
| CDefSaveRestoreBlockHandler = ISaveRestoreBlockHandler | | CDefSaveRestoreBlockHandler = ISaveRestoreBlockHandler | ||
| CDefSaveRestoreOps = ISaveRestoreOps | | CDefSaveRestoreOps = ISaveRestoreOps | ||
Line 341: | Line 351: | ||
| CEntityFactoryDictionary = IEntityFactoryDictionary | | CEntityFactoryDictionary = IEntityFactoryDictionary | ||
| CEntityFlame = CBaseEntity | | CEntityFlame = CBaseEntity | ||
| CEntityFreezing = CBaseEntity | |||
| CEntityListSystem = CAutoGameSystemPerFrame | | CEntityListSystem = CAutoGameSystemPerFrame | ||
| CEntityParticleTrail = CBaseParticleEntity | | CEntityParticleTrail = CBaseParticleEntity | ||
Line 351: | Line 362: | ||
| CEnvAirStrikeIndoorEffect = CBaseAnimating | | CEnvAirStrikeIndoorEffect = CBaseAnimating | ||
| CEnvAirStrikeOutdoorEffect = CBaseAnimating | | CEnvAirStrikeOutdoorEffect = CBaseAnimating | ||
| CEnvAmbientLight = CSpatialEntity | |||
| CEnvBeam = CBeam | | CEnvBeam = CBeam | ||
| CEnvBeverage = CBaseEntity | | CEnvBeverage = CBaseEntity | ||
Line 419: | Line 431: | ||
| CExtraMapEntity_Sign = CExtraMapEntity | | CExtraMapEntity_Sign = CExtraMapEntity | ||
| CEyeballBoss = CHalloweenBaseBoss <!--, public IEyeballBossAutoList--> | | CEyeballBoss = CHalloweenBaseBoss <!--, public IEyeballBossAutoList--> | ||
| CFEPlayerDecal = CBaseEntity | |||
| CFailableAchievement = CBaseAchievement | | CFailableAchievement = CBaseAchievement | ||
| CFallCauserAwardTemplate = CAwardTemplate | | CFallCauserAwardTemplate = CAwardTemplate | ||
Line 432: | Line 445: | ||
| CFilterMultiple = CBaseFilter | | CFilterMultiple = CBaseFilter | ||
| CFilterName = CBaseFilter | | CFilterName = CBaseFilter | ||
| CFilterPlayerHeld = CBaseFilter | |||
| CFilterSize = CBaseFilter | |||
| CFilterTFBotHasTag = CBaseFilter | | CFilterTFBotHasTag = CBaseFilter | ||
| CFilterTFCanCap = CBaseFilter | | CFilterTFCanCap = CBaseFilter | ||
Line 484: | Line 499: | ||
| CFuncForceField = CFuncBrush <!--, public IFuncForceFieldAutoList--> | | CFuncForceField = CFuncBrush <!--, public IFuncForceFieldAutoList--> | ||
| CFuncIllusionary = CBaseEntity | | CFuncIllusionary = CBaseEntity | ||
| CFuncInstanceIoProxy = CBaseEntity | |||
| CFuncLadder = CBaseEntity | | CFuncLadder = CBaseEntity | ||
| CFuncLadderEndPoint = CBaseEntity | | CFuncLadderEndPoint = CBaseEntity | ||
Line 551: | Line 567: | ||
| CFunctor = IRefCounted | | CFunctor = IRefCounted | ||
| CFunctorJob = CJob | | CFunctorJob = CJob | ||
| CGameCoopMissionManager = CRulePointEntity | |||
| CGameDLL_ConVarAccessor = IConCommandBaseAccessor | | CGameDLL_ConVarAccessor = IConCommandBaseAccessor | ||
| CGameEnd = CRulePointEntity | | CGameEnd = CRulePointEntity | ||
Line 556: | Line 573: | ||
| CGameGibManager = CBaseEntity | | CGameGibManager = CBaseEntity | ||
| CGameMessageEntity = CLogicalEntity | | CGameMessageEntity = CLogicalEntity | ||
| CGameMoney = CRulePointEntity | |||
| CGameMovement = IGameMovement | | CGameMovement = IGameMovement | ||
| CGamePlayerEquip = CRulePointEntity | | CGamePlayerEquip = CRulePointEntity | ||
Line 561: | Line 579: | ||
| CGamePlayerTeam = CRulePointEntity | | CGamePlayerTeam = CRulePointEntity | ||
| CGamePlayerZone = CRuleBrushEntity | | CGamePlayerZone = CRuleBrushEntity | ||
| CGameRoundEnd = CRulePointEntity <!--, public CGameEventListener--> | |||
| CGameRules = CMemZeroOnNew | | CGameRules = CMemZeroOnNew | ||
| CGameRulesProxy = CBaseEntity | | CGameRulesProxy = CBaseEntity | ||
Line 661: | Line 680: | ||
| CHolidayGift = CItem | | CHolidayGift = CItem | ||
| CHostage = CBaseCombatCharacter <!--, public CImprovLocomotor, public ICSPlayerAnimStateHelpers--> | | CHostage = CBaseCombatCharacter <!--, public CImprovLocomotor, public ICSPlayerAnimStateHelpers--> | ||
| CHostageCarriableProp = CBaseAnimating | |||
| CHostageRescueZone = CBaseTrigger | | CHostageRescueZone = CBaseTrigger | ||
| CHulkPhysicsAwardTemplate = CAwardTemplate | | CHulkPhysicsAwardTemplate = CAwardTemplate | ||
Line 674: | Line 694: | ||
| CHydraImpale = CBaseAnimating | | CHydraImpale = CBaseAnimating | ||
| CIKSaveRestoreOps = CClassPtrSaveRestoreOps | | CIKSaveRestoreOps = CClassPtrSaveRestoreOps | ||
| CIncendiaryGrenade = CMolotovGrenade | |||
| CInfectedZooMaker = CPointEntity | | CInfectedZooMaker = CPointEntity | ||
| CInfectedZooPuppet = Infected | | CInfectedZooPuppet = Infected | ||
Line 694: | Line 715: | ||
| CInfoInputResetObjects = CBaseEntity | | CInfoInputResetObjects = CBaseEntity | ||
| CInfoInputRespawnPlayers = CBaseEntity | | CInfoInputRespawnPlayers = CBaseEntity | ||
| CInfoInstructorHintBombTargetA = CPointEntity | |||
| CInfoInstructorHintBombTargetB = CPointEntity | |||
| CInfoInstructorHintHostageRescueZone = CPointEntity | |||
| CInfoInstructorHintTarget = CPointEntity | | CInfoInstructorHintTarget = CPointEntity | ||
| CInfoIntermission = CPointEntity | | CInfoIntermission = CPointEntity | ||
Line 720: | Line 744: | ||
| CItemAmmo338MAG = CItemAmmo | | CItemAmmo338MAG = CItemAmmo | ||
| CItemAmmo357SIG = CItemAmmo | | CItemAmmo357SIG = CItemAmmo | ||
| CItemAmmo357SIG_MIN = CItemAmmo | |||
| CItemAmmo357SIG_P250 = CItemAmmo | |||
| CItemAmmo357SIG_SMALL = CItemAmmo | |||
| CItemAmmo45ACP = CItemAmmo | | CItemAmmo45ACP = CItemAmmo | ||
| CItemAmmo50AE = CItemAmmo | | CItemAmmo50AE = CItemAmmo | ||
| CItemAmmo556MM = CItemAmmo | | CItemAmmo556MM = CItemAmmo | ||
| CItemAmmo556MM_BOX = CItemAmmo | | CItemAmmo556MM_BOX = CItemAmmo | ||
| CItemAmmo556MM_SMALL = CItemAmmo | |||
| CItemAmmo57MM = CItemAmmo | | CItemAmmo57MM = CItemAmmo | ||
| CItemAmmo762MM = CItemAmmo | | CItemAmmo762MM = CItemAmmo | ||
Line 735: | Line 763: | ||
| CItemDefibrillator = CBaseBackpackItem | | CItemDefibrillator = CBaseBackpackItem | ||
| CItemDefuser = CItem | | CItemDefuser = CItem | ||
| CItemHeavyAssaultSuit = CItemAssaultSuit | |||
| CItemKevlar = CItem | | CItemKevlar = CItem | ||
| CItemLongJump = CItem | | CItemLongJump = CItem | ||
Line 757: | Line 786: | ||
| CItem_DynamicResupply = CPointEntity | | CItem_DynamicResupply = CPointEntity | ||
| CItem_FlareRound = CItem | | CItem_FlareRound = CItem | ||
| CItem_Healthshot = CWeaponBaseItem | |||
| CItem_ItemCrate = CPhysicsProp | | CItem_ItemCrate = CPhysicsProp | ||
| CItem_LargeBox357Rounds = CItem | | CItem_LargeBox357Rounds = CItem | ||
Line 771: | Line 801: | ||
| CKickedAwardTemplate = CAwardTemplate | | CKickedAwardTemplate = CAwardTemplate | ||
| CKnife = CWeaponCSBase | | CKnife = CWeaponCSBase | ||
| CKnifeGG = CKnife | |||
| CKnockdownAwardTemplate = CAwardTemplate | | CKnockdownAwardTemplate = CAwardTemplate | ||
| CKothLogic = CPointEntity | | CKothLogic = CPointEntity | ||
Line 783: | Line 814: | ||
| CLightGlow = CBaseEntity | | CLightGlow = CBaseEntity | ||
| CLimpetMine = CBaseGrenade | | CLimpetMine = CBaseGrenade | ||
| CLinkedPortalDoor = CBaseAnimating | |||
| CLogicAchievement = CLogicalEntity | | CLogicAchievement = CLogicalEntity | ||
| CLogicActiveAutosave = CLogicAutosave | | CLogicActiveAutosave = CLogicAutosave | ||
Line 793: | Line 825: | ||
| CLogicCompare = CLogicalEntity | | CLogicCompare = CLogicalEntity | ||
| CLogicCompareInteger = CLogicalEntity | | CLogicCompareInteger = CLogicalEntity | ||
| CLogicCoopManager = CLogicalEntity | |||
| CLogicDirectorQuery = CPointEntity | | CLogicDirectorQuery = CPointEntity | ||
| CLogicEventListener = CLogicalEntity | | CLogicEventListener = CLogicalEntity | ||
| CLogicEventListenerItemEquip = CLogicEventListener | |||
| CLogicGameEvent = CLogicalEntity | | CLogicGameEvent = CLogicalEntity | ||
| CLogicLineToEntity = CLogicalEntity | | CLogicLineToEntity = CLogicalEntity | ||
Line 802: | Line 836: | ||
| CLogicNavigation = CLogicalEntity <!--,--> | | CLogicNavigation = CLogicalEntity <!--,--> | ||
| CLogicOnHoliday = CLogicalEntity | | CLogicOnHoliday = CLogicalEntity | ||
| CLogicPlayMovie = CLogicalEntity | |||
| CLogicPlayerProxy = CLogicalEntity | | CLogicPlayerProxy = CLogicalEntity | ||
| CLogicPlayerSlowTime = CLogicalEntity | |||
| CLogicPlayerViewFinder = CPointEntity | |||
| CLogicRandomOutputs = CLogicalEntity | |||
| CLogicRegisterActivator = CLogicalEntity | |||
| CLogicRelay = CLogicalEntity | | CLogicRelay = CLogicalEntity | ||
| CLogicScript = CPointEntity | | CLogicScript = CPointEntity | ||
Line 836: | Line 875: | ||
| CModelSoundsCacheSaver = CAutoGameSystem | | CModelSoundsCacheSaver = CAutoGameSystem | ||
| CMolotov = CBaseCSGrenade | | CMolotov = CBaseCSGrenade | ||
| CMolotovGrenade = CBaseCSGrenade | |||
| CMolotovProjectile = CBaseCSGrenadeProjectile | | CMolotovProjectile = CBaseCSGrenadeProjectile | ||
| CMomentaryRotButton = CRotButton | | CMomentaryRotButton = CRotButton | ||
Line 848: | Line 888: | ||
| CMoveableCamera = CBaseEntity | | CMoveableCamera = CBaseEntity | ||
| CMovementSpeedMod = CPointEntity | | CMovementSpeedMod = CPointEntity | ||
| CMovieDisplay = CBaseEntity | |||
| CMultiManager = CPointEntity | | CMultiManager = CPointEntity | ||
| CMultiSource = CLogicalEntity | | CMultiSource = CLogicalEntity | ||
Line 915: | Line 956: | ||
| CNPC_HGruntRepel = CAI_BaseNPC | | CNPC_HGruntRepel = CAI_BaseNPC | ||
| CNPC_Headcrab = CHL1BaseNPC | | CNPC_Headcrab = CHL1BaseNPC | ||
| CNPC_HearDanger = CAI_BaseActor | |||
| CNPC_Hornet = CHL1BaseNPC | | CNPC_Hornet = CHL1BaseNPC | ||
| CNPC_Houndeye = CAI_BaseNPC | | CNPC_Houndeye = CAI_BaseNPC | ||
Line 961: | Line 1,003: | ||
| CNewWallHealth = CBaseAnimating | | CNewWallHealth = CBaseAnimating | ||
| CNihilanthHVR = CAI_BaseNPC | | CNihilanthHVR = CAI_BaseNPC | ||
| CNoDefuseArea = CBaseTrigger | |||
| CNoGrenadesZone = CBaseTrigger | | CNoGrenadesZone = CBaseTrigger | ||
| CNoSurvivorsAwardTemplate = CAwardTemplate | | CNoSurvivorsAwardTemplate = CAwardTemplate | ||
Line 1,074: | Line 1,117: | ||
| CPistol = CTerrorGun | | CPistol = CTerrorGun | ||
| CPlantedC4 = CBaseAnimating | | CPlantedC4 = CBaseAnimating | ||
| CPlantedC4Training = CPlantedC4 | |||
| CPlasma = CBaseFire | | CPlasma = CBaseFire | ||
| CPlatTrigger = CBaseEntity | | CPlatTrigger = CBaseEntity | ||
Line 1,094: | Line 1,138: | ||
| CPointEntityFinder = CBaseEntity | | CPointEntityFinder = CBaseEntity | ||
| CPointGamestatsCounter = CPointEntity | | CPointGamestatsCounter = CPointEntity | ||
| CPointGiveAmmo = CPointEntity | |||
| CPointHidingSpot = CServerOnlyPointEntity | |||
| CPointHurt = CPointEntity | | CPointHurt = CPointEntity | ||
| CPointNavInterface = CPointEntity | | CPointNavInterface = CPointEntity | ||
Line 1,112: | Line 1,158: | ||
| CPopulatorInternalSpawnPoint = CPointEntity | | CPopulatorInternalSpawnPoint = CPointEntity | ||
| CPortableThumper = CBaseAnimating | | CPortableThumper = CBaseAnimating | ||
| CPortalButtonTrigger = CBaseTrigger | |||
| CPortalCredits = CPointEntity | | CPortalCredits = CPointEntity | ||
| CPortalGameRulesProxy = CGameRulesProxy | | CPortalGameRulesProxy = CGameRulesProxy | ||
Line 1,117: | Line 1,164: | ||
| CPortalRagdoll = CBaseAnimatingOverlay <!--, public CDefaultPlayerPickupVPhysics--> | | CPortalRagdoll = CBaseAnimatingOverlay <!--, public CDefaultPlayerPickupVPhysics--> | ||
| CPortalRenderable_FlatBasic = C_BaseAnimating <!--, public CPortalRenderable--> | | CPortalRenderable_FlatBasic = C_BaseAnimating <!--, public CPortalRenderable--> | ||
| CPortal_Base2D = CBaseAnimating <!--, public CPortalSimulatorEventCallbacks, public CPVS_Extender, public CPortal_Base2D_Shared--> | |||
| CPortal_Dinosaur = CPhysicsProp | | CPortal_Dinosaur = CPhysicsProp | ||
| CPortal_Player = CAI_ExpresserHost<CHL2_Player> | | CPortal_Player = CAI_ExpresserHost<CHL2_Player> | ||
Line 1,138: | Line 1,186: | ||
| CPropAirboat = CPropVehicleDriveable | | CPropAirboat = CPropVehicleDriveable | ||
| CPropBreakableWall = CPropDoorRotatingBreakable | | CPropBreakableWall = CPropDoorRotatingBreakable | ||
| CPropButton = CBaseAnimating | |||
| CPropCannon = CBaseProp <!--, public IDrivableVehicle--> | | CPropCannon = CBaseProp <!--, public IDrivableVehicle--> | ||
| CPropCombineBall = CBaseAnimating <!--, public CDefaultPlayerPickupVPhysics--> | | CPropCombineBall = CBaseAnimating <!--, public CDefaultPlayerPickupVPhysics--> | ||
Line 1,146: | Line 1,195: | ||
| CPropDoorRotatingCheckpoint = CPropDoorRotating | | CPropDoorRotatingCheckpoint = CPropDoorRotating | ||
| CPropEnergyBall = CPropCombineBall | | CPropEnergyBall = CPropCombineBall | ||
| CPropFloorBallButton = CPropFloorButton | |||
| CPropFloorButton = CDynamicProp | |||
| CPropFloorCubeButton = CPropFloorButton | |||
| CPropGladosCore = CPhysicsProp | | CPropGladosCore = CPhysicsProp | ||
| CPropGlowingObject = CDynamicProp | | CPropGlowingObject = CDynamicProp | ||
Line 1,152: | Line 1,204: | ||
| CPropJeepEpisodic = CPropJeep | | CPropJeepEpisodic = CPropJeep | ||
| CPropJetski = CPropVehicleDriveable | | CPropJetski = CPropVehicleDriveable | ||
| CPropLinkedPortalDoor = CLinkedPortalDoor | |||
| CPropMinigun = CBaseMountedWeapon | | CPropMinigun = CBaseMountedWeapon | ||
| CPropMountedGun = CBaseMountedWeapon | | CPropMountedGun = CBaseMountedWeapon | ||
Line 1,158: | Line 1,211: | ||
| CPropSoccerBall = CPhysicsProp | | CPropSoccerBall = CPhysicsProp | ||
| CPropTelescopicArm = CBaseAnimating | | CPropTelescopicArm = CBaseAnimating | ||
| CPropTestChamberDoor = CBaseAnimating | |||
| CPropThumper = CBaseAnimating | | CPropThumper = CBaseAnimating | ||
| CPropUnderButton = CPropButton | |||
| CPropUnderFloorButton = CPropFloorButton | |||
| CPropVehicle = CBaseProp | | CPropVehicle = CBaseProp | ||
| CPropVehicleChoreoGeneric = CDynamicProp <!--, public IDrivableVehicle--> | | CPropVehicleChoreoGeneric = CDynamicProp <!--, public IDrivableVehicle--> | ||
Line 1,164: | Line 1,220: | ||
| CPropVehiclePrisonerPod = CPhysicsProp <!--, public IDrivableVehicle--> | | CPropVehiclePrisonerPod = CPhysicsProp <!--, public IDrivableVehicle--> | ||
| CPropVehicleViewController = CPropVehicleDriveable | | CPropVehicleViewController = CPropVehicleDriveable | ||
| CPropWeightedCube = PlayerPickupPaintPowerUser< CPhysicsProp > <!--, public IPropWeightedCubeAutoList--> | |||
| CProp_Hallucination = CBaseAnimating | |||
| CProp_Mirror = CBaseAnimating <!--, CPVS_Extender--> | |||
| CProp_Portal = CBaseAnimating <!--, public CPortalSimulatorEventCallbacks--> | | CProp_Portal = CBaseAnimating <!--, public CPortalSimulatorEventCallbacks--> | ||
| CPropaneTank = CCarriedProp | | CPropaneTank = CCarriedProp | ||
Line 1,229: | Line 1,288: | ||
| CRuleEntity = CBaseEntity | | CRuleEntity = CBaseEntity | ||
| CRulePointEntity = CRuleEntity | | CRulePointEntity = CRuleEntity | ||
| CSCAR17 = CWeaponCSBaseGun | |||
| CSDKBot = CSDKPlayer | | CSDKBot = CSDKPlayer | ||
| CSDKGameRulesProxy = CGameRulesProxy | | CSDKGameRulesProxy = CGameRulesProxy | ||
Line 1,264: | Line 1,324: | ||
| CSecurityFailureAwardTemplate = CAwardTemplate | | CSecurityFailureAwardTemplate = CAwardTemplate | ||
| CSelfDestruct = CBaseAbility | | CSelfDestruct = CBaseAbility | ||
| CSensorGrenade = CBaseCSGrenade | |||
| CSensorGrenadeProjectile = CBaseCSGrenadeProjectile// <!--, public CBreakableProp--> | |||
| CSensorTFTeam = CLogicalEntity | | CSensorTFTeam = CLogicalEntity | ||
| CSentry = CBaseTurret | | CSentry = CBaseTurret | ||
Line 1,301: | Line 1,363: | ||
| CSkipKeys = IVPhysicsKeyHandler | | CSkipKeys = IVPhysicsKeyHandler | ||
| CSkyCamera = CLogicalEntity | | CSkyCamera = CLogicalEntity | ||
| CSkyboxSwapper = CServerOnlyPointEntity | |||
| CSlideshowDisplay = CBaseEntity | | CSlideshowDisplay = CBaseEntity | ||
| CSmokeCloudSystem = CAutoGameSystemPerFrame | | CSmokeCloudSystem = CAutoGameSystemPerFrame | ||
Line 1,317: | Line 1,380: | ||
| CSniper_Scout = CBaseSniperRifle | | CSniper_Scout = CBaseSniperRifle | ||
| CSolidSetDefaults = IVPhysicsKeyHandler | | CSolidSetDefaults = IVPhysicsKeyHandler | ||
| CSonarPulse = CBaseAnimating | |||
| CSoundControllerImp = CSoundEnvelopeController <!--, public CAutoGameSystemPerFrame--> | | CSoundControllerImp = CSoundEnvelopeController <!--, public CAutoGameSystemPerFrame--> | ||
| CSoundEmitterSystem = CBaseGameSystem | | CSoundEmitterSystem = CBaseGameSystem | ||
Line 1,339: | Line 1,403: | ||
| CSquadInsignia = CBaseAnimating | | CSquadInsignia = CBaseAnimating | ||
| CSquidSpit = CBaseEntity | | CSquidSpit = CBaseEntity | ||
| CStatueProp = CPhysicsProp | |||
| CSteamJet = CBaseParticleEntity | | CSteamJet = CBaseParticleEntity | ||
| CSteamWorksGameStatsUploader = CAutoGameSystem | | CSteamWorksGameStatsUploader = CAutoGameSystem | ||
Line 1,346: | Line 1,411: | ||
| CSubMachinegun = CTerrorGun | | CSubMachinegun = CTerrorGun | ||
| CSun = CBaseEntity | | CSun = CBaseEntity | ||
| CSunlightShadowControl = CBaseEntity | |||
| CSurroundTest = CPointEntity | | CSurroundTest = CPointEntity | ||
| CSurvivorCamera = CMoveableCamera | | CSurvivorCamera = CMoveableCamera | ||
Line 1,730: | Line 1,796: | ||
| CTriggerAreaCapture = CTriggerAreaCaptureShim <!--, public ITriggerAreaCaptureAutoList--> | | CTriggerAreaCapture = CTriggerAreaCaptureShim <!--, public ITriggerAreaCaptureAutoList--> | ||
| CTriggerAutoCrouch = CBaseTrigger | | CTriggerAutoCrouch = CBaseTrigger | ||
| CTriggerBombReset = CBaseTrigger | |||
| CTriggerBotTag = CBaseTrigger | | CTriggerBotTag = CBaseTrigger | ||
| CTriggerBrush = CBaseEntity | | CTriggerBrush = CBaseEntity | ||
Line 1,741: | Line 1,808: | ||
| CTriggerFall = CBaseTrigger | | CTriggerFall = CBaseTrigger | ||
| CTriggerGravity = CBaseTrigger | | CTriggerGravity = CBaseTrigger | ||
| CTriggerHierarchy = CTriggerMultiple | |||
| CTriggerHurt = CBaseTrigger | | CTriggerHurt = CBaseTrigger | ||
| CTriggerHurtGhost = CTriggerHurt | | CTriggerHurtGhost = CTriggerHurt | ||
Line 1,763: | Line 1,831: | ||
| CTriggerRemoveTFPlayerCondition = CBaseTrigger | | CTriggerRemoveTFPlayerCondition = CBaseTrigger | ||
| CTriggerSave = CBaseTrigger | | CTriggerSave = CBaseTrigger | ||
| CTriggerSoftBarrier = CBaseTrigger | |||
| CTriggerSoundOperator = CBaseTrigger | |||
| CTriggerSoundscape = CBaseTrigger | | CTriggerSoundscape = CBaseTrigger | ||
| CTriggerStun = CBaseTrigger | | CTriggerStun = CBaseTrigger | ||
Line 1,773: | Line 1,843: | ||
| CTriggerUpgradeLaserSight = CTriggerWeaponUpgrade | | CTriggerUpgradeLaserSight = CTriggerWeaponUpgrade | ||
| CTriggerVPhysicsMotion = CBaseVPhysicsTrigger <!--, public IMotionEvent--> | | CTriggerVPhysicsMotion = CBaseVPhysicsTrigger <!--, public IMotionEvent--> | ||
| CTriggerViewProxy = CBaseEntity | |||
| CTriggerVolume = CPointEntity | | CTriggerVolume = CPointEntity | ||
| CTriggerWateryDeath = CBaseTrigger | | CTriggerWateryDeath = CBaseTrigger | ||
Line 1,844: | Line 1,915: | ||
| CWeaponBaseCombatObject = CBaseTFCombatWeapon | | CWeaponBaseCombatObject = CBaseTFCombatWeapon | ||
| CWeaponBazooka = CDODBaseRocketWeapon | | CWeaponBazooka = CDODBaseRocketWeapon | ||
| CWeaponBizon = CWeaponCSBaseGun | |||
| CWeaponBox = CHL1Item | | CWeaponBox = CHL1Item | ||
| CWeaponBugBait = CBaseHLCombatWeapon | | CWeaponBugBait = CBaseHLCombatWeapon | ||
Line 1,890: | Line 1,962: | ||
| CWeaponG3SG1 = CWeaponCSBaseGun | | CWeaponG3SG1 = CWeaponCSBaseGun | ||
| CWeaponGalil = CWeaponCSBaseGun | | CWeaponGalil = CWeaponCSBaseGun | ||
| CWeaponGalilAR = CWeaponCSBaseGun | |||
| CWeaponGarand = CDODSniperWeapon | | CWeaponGarand = CDODSniperWeapon | ||
| CWeaponGasCan = CWeaponFlameThrower | | CWeaponGasCan = CWeaponFlameThrower | ||
Line 1,900: | Line 1,973: | ||
| CWeaponGrenade_LauncherSpawn = CWeaponSpawn | | CWeaponGrenade_LauncherSpawn = CWeaponSpawn | ||
| CWeaponHEGrenadeSpawn = CWeaponSpawn | | CWeaponHEGrenadeSpawn = CWeaponSpawn | ||
| CWeaponHKP2000 = CWeaponCSBaseGun | |||
| CWeaponHL2MPBase = CBaseCombatWeapon | | CWeaponHL2MPBase = CBaseCombatWeapon | ||
| CWeaponHandGrenade = CBaseHL1MPCombatWeapon | | CWeaponHandGrenade = CBaseHL1MPCombatWeapon | ||
Line 1,929: | Line 2,003: | ||
| CWeaponMP5 = CWeaponSDKBase | | CWeaponMP5 = CWeaponSDKBase | ||
| CWeaponMP5Navy = CWeaponCSBaseGun | | CWeaponMP5Navy = CWeaponCSBaseGun | ||
| CWeaponMP7 = CWeaponCSBaseGun | |||
| CWeaponMP9 = CWeaponCSBaseGun | |||
| CWeaponMag7 = CWeaponCSBaseGun | |||
| CWeaponMedigun = CTFWeaponBaseGun | | CWeaponMedigun = CTFWeaponBaseGun | ||
| CWeaponMeleeSpawn = CWeaponSpawn | | CWeaponMeleeSpawn = CWeaponSpawn | ||
Line 1,934: | Line 2,011: | ||
| CWeaponMolotov = CBaseHLCombatWeapon | | CWeaponMolotov = CBaseHLCombatWeapon | ||
| CWeaponMortar = CBaseTFCombatWeapon | | CWeaponMortar = CBaseTFCombatWeapon | ||
| CWeaponNOVA = CWeaponCSBase | |||
| CWeaponNegev = CWeaponCSBaseGun | |||
| CWeaponObjEMPGenerator = CWeaponBaseCombatObject | | CWeaponObjEMPGenerator = CWeaponBaseCombatObject | ||
| CWeaponObjRallyFlag = CWeaponBaseCombatObject | | CWeaponObjRallyFlag = CWeaponBaseCombatObject | ||
Line 1,939: | Line 2,018: | ||
| CWeaponOldManHarpoon = CWeaponCitizenPackage | | CWeaponOldManHarpoon = CWeaponCitizenPackage | ||
| CWeaponP228 = CWeaponCSBase | | CWeaponP228 = CWeaponCSBase | ||
| CWeaponP250 = CWeaponCSBaseGun | |||
| CWeaponP38 = CDODSemiAutoWeapon | | CWeaponP38 = CDODSemiAutoWeapon | ||
| CWeaponP90 = CWeaponCSBaseGun | | CWeaponP90 = CWeaponCSBaseGun | ||
| CWeaponPartyPopper = CWeaponTaser | |||
| CWeaponPhysCannon = CBaseHL2MPCombatWeapon | | CWeaponPhysCannon = CBaseHL2MPCombatWeapon | ||
| CWeaponPistol = CWeaponSDKBase | | CWeaponPistol = CWeaponSDKBase | ||
Line 1,956: | Line 2,037: | ||
| CWeaponRifle_M60Spawn = CWeaponSpawn | | CWeaponRifle_M60Spawn = CWeaponSpawn | ||
| CWeaponRocketLauncher = CWeaponCombatUsedWithShieldBase | | CWeaponRocketLauncher = CWeaponCombatUsedWithShieldBase | ||
| CWeaponSCAR20 = CWeaponCSBaseGun | |||
| CWeaponSDKBase = CBaseCombatWeapon | | CWeaponSDKBase = CBaseCombatWeapon | ||
| CWeaponSG550 = CWeaponCSBaseGun | | CWeaponSG550 = CWeaponCSBaseGun | ||
| CWeaponSG552 = CWeaponCSBaseGun | | CWeaponSG552 = CWeaponCSBaseGun | ||
| CWeaponSG556 = CWeaponCSBaseGun | |||
| CWeaponSMG1 = CHL2MPMachineGun | | CWeaponSMG1 = CHL2MPMachineGun | ||
| CWeaponSMG2 = CHLSelectFireMachineGun | | CWeaponSMG2 = CHLSelectFireMachineGun | ||
| CWeaponSSG08 = CWeaponCSBaseGun | |||
| CWeaponSatchel = CBaseHL1CombatWeapon | | CWeaponSatchel = CBaseHL1CombatWeapon | ||
| CWeaponSawedoff = CWeaponCSBase | |||
| CWeaponScavengeItemSpawn = CWeaponSpawn | | CWeaponScavengeItemSpawn = CWeaponSpawn | ||
| CWeaponScout = CWeaponCSBaseGun | | CWeaponScout = CWeaponCSBaseGun | ||
Line 1,981: | Line 2,066: | ||
| CWeaponTFCBase = CBaseCombatWeapon | | CWeaponTFCBase = CBaseCombatWeapon | ||
| CWeaponTMP = CWeaponCSBaseGun | | CWeaponTMP = CWeaponCSBaseGun | ||
| CWeaponTaser = CWeaponCSBaseGun | |||
| CWeaponTec9 = CWeaponCSBaseGun | |||
| CWeaponThompson = CDODFullAutoPunchWeapon | | CWeaponThompson = CDODFullAutoPunchWeapon | ||
| CWeaponThumper = CBaseHLCombatWeapon | | CWeaponThumper = CBaseHLCombatWeapon | ||
Line 2,040: | Line 2,127: | ||
| C_BasePlayer = C_BaseCombatCharacter <!--, public CGameEventListener--> | | C_BasePlayer = C_BaseCombatCharacter <!--, public CGameEventListener--> | ||
| C_BaseTFPlayer = C_BasePlayer | | C_BaseTFPlayer = C_BasePlayer | ||
| C_BeamSpotLight = C_BaseEntity | |||
| C_CascadeLight = C_BaseEntity | |||
| C_ClientRagdoll = C_BaseAnimating <!--, public IPVSNotify--> | | C_ClientRagdoll = C_BaseAnimating <!--, public IPVSNotify--> | ||
| C_Func_LiquidPortal = C_BaseEntity <!--, public CPortalRenderable_Func_LiquidPortal--> | | C_Func_LiquidPortal = C_BaseEntity <!--, public CPortalRenderable_Func_LiquidPortal--> | ||
Line 2,048: | Line 2,137: | ||
| C_Portal_Player = C_BaseHLPlayer | | C_Portal_Player = C_BaseHLPlayer | ||
| C_PropEnergyBall = C_PropCombineBall | | C_PropEnergyBall = C_PropCombineBall | ||
| C_PropWeightedCube = C_PhysicsProp | |||
| C_Prop_Portal = CPortalRenderable_FlatBasic | | C_Prop_Portal = CPortalRenderable_FlatBasic | ||
| C_ResourceZone = C_BaseEntity | | C_ResourceZone = C_BaseEntity | ||
Line 2,180: | Line 2,270: | ||
| SmokerRetreatToCover = Action | | SmokerRetreatToCover = Action | ||
| SmokerTongueVictim = Action | | SmokerTongueVictim = Action | ||
| SpawnPoint = CServerOnlyPointEntity | |||
| SpawnPointCoopEnemy = SpawnPoint | |||
| Spitter = BossZombiePlayerBot | | Spitter = BossZombiePlayerBot | ||
| SpitterAssault = Action | | SpitterAssault = Action |