Template:O BaseDriveableVehicle: Difference between revisions
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Kestrelguy (talk | contribs) (allowed it to call the base version of O BaseEntity.) |
(-cleanup) |
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{{lang|Template:O BaseDriveableVehicle}} | {{lang|Template:O BaseDriveableVehicle}} | ||
<onlyinclude>{{minititle|BaseDriveableVehicle}} | |||
<onlyinclude>{{ | |||
{{IO|PlayerOn}} | {{IO|PlayerOn}} | ||
{{IO|PlayerOff|Player entered/exited the vehicle. {{PlAct}}}} | {{IO|PlayerOff|Player entered/exited the vehicle. {{PlAct}}}} | ||
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{{IO|AttackAxis|param=bool}} | {{IO|AttackAxis|param=bool}} | ||
{{IO|Attack2Axis|param=bool|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | {{IO|Attack2Axis|param=bool|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | ||
</onlyinclude> | |||
[[Category:Output Templates|BaseDriveableVehicle]] | [[Category:Output Templates|BaseDriveableVehicle]] |
Revision as of 07:07, 1 July 2024
BaseDriveableVehicle:
- PlayerOn
- PlayerOff
- Player entered/exited the vehicle. (!activator is the player.)
- PressedAttack
- PressedAttack2
- Player pressed the
+attack
/+attack2
key.
- AttackAxis <boolean>
- Attack2Axis <boolean>
- State of the
attack
/attack2
buttons. Also called when the player exits the vehicle.