Template:O BaseDriveableVehicle: Difference between revisions
		
		
		
		
		
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| Kestrelguy (talk | contribs)  (allowed it to call the base version of O BaseEntity.) |  (-cleanup) | ||
| Line 1: | Line 1: | ||
| {{lang|Template:O BaseDriveableVehicle}} | {{lang|Template:O BaseDriveableVehicle}} | ||
| <onlyinclude>{{minititle|BaseDriveableVehicle}} | |||
| <onlyinclude>{{ | |||
| {{IO|PlayerOn}} | {{IO|PlayerOn}} | ||
| {{IO|PlayerOff|Player entered/exited the vehicle. {{PlAct}}}} | {{IO|PlayerOff|Player entered/exited the vehicle. {{PlAct}}}} | ||
| Line 8: | Line 7: | ||
| {{IO|AttackAxis|param=bool}} | {{IO|AttackAxis|param=bool}} | ||
| {{IO|Attack2Axis|param=bool|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | {{IO|Attack2Axis|param=bool|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | ||
| </onlyinclude> | |||
| [[Category:Output Templates|BaseDriveableVehicle]] | [[Category:Output Templates|BaseDriveableVehicle]] | ||
Revision as of 07:07, 1 July 2024
BaseDriveableVehicle:
- PlayerOn
- PlayerOff
- Player entered/exited the vehicle. (!activator is the player.)
- PressedAttack
- PressedAttack2
- Player pressed the +attack/+attack2key.
- AttackAxis <boolean>
- Attack2Axis <boolean>
- State of the attack/attack2buttons. Also called when the player exits the vehicle.