User:Sesarr: Difference between revisions

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More Info:
'''More Info:'''


I've been working on one Half Life 2 mod - [http://survive.hit.bg Survive], but I left it because the development was a mess... The Project is still active but I dont think it will be much longer.At the moment I'm thinking about creating a story driven Single Player[maybe Co-operative] mod for Half Life 2 and I alredy got some innovative gameplay ideas. The project hasnt got a name at this time, but I'm working hard on the story.
I've been working on one Half Life 2 mod - [http://survive.hit.bg Survive], but I left it because the development was a mess... The Project is still active but I dont think it will be much longer.At the moment I'm thinking about creating a story driven Single Player[maybe Co-operative] mod for Half Life 2 and I alredy got some innovative gameplay ideas. The project hasnt got a name at this time, but I'm working hard on the story.
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Revision as of 16:13, 3 August 2006

Imagination is more important than knowledge

- Albert Einstein NOTE: This quote is (C)™®2006 TomEdwards ;)

Just Imagine!


If something simply cannot go wrong, it will anyway. It gets accustomed :) -Murphy

Name: Liudmil Mitev

Residence: Lovech, Bulgaria

Current Project: An Unnamed HL2SP Mod

Position: Manager, Art Director, Level Designer(with 1 day expiriance :D)

Mod Status: Planning



More Info:

I've been working on one Half Life 2 mod - Survive, but I left it because the development was a mess... The Project is still active but I dont think it will be much longer.At the moment I'm thinking about creating a story driven Single Player[maybe Co-operative] mod for Half Life 2 and I alredy got some innovative gameplay ideas. The project hasnt got a name at this time, but I'm working hard on the story.