Func physbox: Difference between revisions

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Numbers larger than one will make it heavier and numbers smaller than one will make it lighter. If set to 0 it will behave as if it were set to 1.
Numbers larger than one will make it heavier and numbers smaller than one will make it lighter. If set to 0 it will behave as if it were set to 1.
[[Category:Entities]]
[[Category:Entities]]
* Constraints can be applied to func_physboxes.
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===See Also===
===See Also===

Revision as of 02:26, 10 July 2005

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Entity Description

Entity Name: func_physbox

A physically simulated brush.

The overall weight of the physbox can be changed by changing the Mass Scale key. Numbers larger than one will make it heavier and numbers smaller than one will make it lighter. If set to 0 it will behave as if it were set to 1.

  • Constraints can be applied to func_physboxes.

See Also

List of entities

Overview of Prop Types