Func mortar field (GoldSrc): Difference between revisions
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(Created page with "{{This is a|name=func_mortar_field|e2|engine=1}} It's a brush entity that has no collision. == Key Values == {{Hl1 kv targetname}} {{KV|Spread Radius|intn=m_flSpread|integer...") |
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{{ | {{this is a|brush entity|name=func_mortar_field|engine=GoldSrc}} It's a brush entity that has no collision. | ||
== Key Values == | == Key Values == |
Latest revision as of 21:06, 17 May 2024
func_mortar_field
is a brush entity available in all GoldSrc games. It's a brush entity that has no collision.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Spread Radius (m_flSpread) <integer>
- Defines the accuracy of the bombardment.
- Repeat Count (m_iCount) <integer>
- Determines how many bombs will be dropped per strike.
- Targeting (m_fControl) <choices>
- 0: Random
1: Activator
2: Table
- X Controller (m_iszXController) <targetname>
- The name of a momentary_rot_button to provide a relative strike position on the X axis.
- Y Controller (m_iszYController) <targetname>
- The name of a momentary_rot_button to provide a relative strike position on the Y axis.