Frametime: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
mNo edit summary
Line 12: Line 12:
}
}
</pre>
</pre>
[[Category:Glossary]]
[[Category:Programming]]

Revision as of 02:15, 22 July 2006

gpGlobals->frametime

Time spent on last server or client frame. This is ideal for calculating progress per frame but is unknown how many frames it should take.

Example

Alpha should reach 255 in 1 second.

int alpha = 0;

void Think()
{
alpha += 255 * gpGlobals->frametime;
}