User talk:Regular K: Difference between revisions
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I'm programming rounds into my mod (like how when a round ends in CS). Everything is coming good EXCEPT I cant seem to find out how to reset all props, npcs, etc back to their original state. Can anyone please help me? [[User:Regular K|Regular K]] | |||
See these files:—'''[[User:Ts2do|ts2do]]''' 17:01, 19 Jun 2006 (PDT) | See these files:—'''[[User:Ts2do|ts2do]]''' 17:01, 19 Jun 2006 (PDT) | ||
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:game_shared: [http://www.plastic-warfare.com/files/pwround_gamerules.cpp] [http://www.plastic-warfare.com/files/pwround_gamerules.h] [http://www.plastic-warfare.com/files/gameeventdefs.h]<br>dlls: [http://www.plastic-warfare.com/files/mapentityfilter.cpp] [http://www.plastic-warfare.com/files/mapentityfilter.h] | :game_shared: [http://www.plastic-warfare.com/files/pwround_gamerules.cpp] [http://www.plastic-warfare.com/files/pwround_gamerules.h] [http://www.plastic-warfare.com/files/gameeventdefs.h]<br>dlls: [http://www.plastic-warfare.com/files/mapentityfilter.cpp] [http://www.plastic-warfare.com/files/mapentityfilter.h] | ||
Thank you. [[User:Regular K|Regular K]] | ::Thank you. [[User:Regular K|Regular K]] | ||
I'm trying to remove all (non-mapper placed) decals and ragdolls, can anyone help with either one? Thank you :) [[User:Regular K|Regular K]] 18:31, 25 Jun 2006 (PDT) |
Revision as of 18:31, 25 June 2006
I'm programming rounds into my mod (like how when a round ends in CS). Everything is coming good EXCEPT I cant seem to find out how to reset all props, npcs, etc back to their original state. Can anyone please help me? Regular K
See these files:—ts2do 17:01, 19 Jun 2006 (PDT)
- Thank you. Regular K
I'm trying to remove all (non-mapper placed) decals and ragdolls, can anyone help with either one? Thank you :) Regular K 18:31, 25 Jun 2006 (PDT)