Template:Ent not in fgd/switch: Difference between revisions

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Line 66: Line 66:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
| flashbang_projectile | Flashbang projectile = {{css}}
| flashbang_projectile | Flashbang projectile = {{css}}
Line 107: Line 100:
<!-- | item_nvgs = not in any FGD-->
<!-- | item_nvgs = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
| logic_choreographed_scene | Logic choreographed scene = {{css}}
| logic_choreographed_scene | Logic choreographed scene = {{css}}
Line 117: Line 108:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
| monster_generic | Monster generic = {{css}}
| monster_generic | Monster generic = {{css}}
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
| npc_vehicledriver | Npc vehicledriver = {{css}}
| path_corner | Path corner = {{css}}
| path_corner | Path corner = {{css}}
| path_corner_crash | Path corner crash = {{css}}
| path_corner_crash | Path corner crash = {{css}}
Line 228: Line 217:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
Line 259: Line 240:
| info_lighting_relative | Info lighting relative = {{hl2}}
| info_lighting_relative | Info lighting relative = {{hl2}}
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
| info_player_deathmatch | Info player deathmatch = {{hl2}}
| info_player_teamspawn | Info player teamspawn = {{hl2}}
| info_player_teamspawn | Info player teamspawn = {{hl2}}
<!-- | info_target_command_point = not in any FGD-->
<!-- | info_target_command_point = not in any FGD-->
Line 276: Line 256:
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 285: Line 263:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_alyx = not in any FGD-->
<!-- | npc_antlion = not in any FGD-->
<!-- | npc_antlionguard = not in any FGD-->
<!-- | npc_apcdriver = not in any FGD-->
<!-- | npc_barnacle = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barney = not in any FGD-->
<!-- | npc_blob = not in any FGD-->
<!-- | npc_breen = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_citizen = not in any FGD-->
<!-- | npc_clawscanner = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine_camera = not in any FGD-->
<!-- | npc_combine_s = not in any FGD-->
<!-- | npc_combinedropship = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_cranedriver = not in any FGD-->
<!-- | npc_crow = not in any FGD-->
<!-- | npc_cscanner = not in any FGD-->
<!-- | npc_dog = not in any FGD-->
<!-- | npc_eli = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_fastzombie = not in any FGD-->
<!-- | npc_fastzombie_torso = not in any FGD-->
<!-- | npc_fisherman = not in any FGD-->
<!-- | npc_gman = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_headcrab = not in any FGD-->
<!-- | npc_headcrab_black = not in any FGD-->
<!-- | npc_headcrab_fast = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_ichthyosaur = not in any FGD-->
<!-- | npc_kleiner = not in any FGD-->
<!-- | npc_manhack = not in any FGD-->
<!-- | npc_metropolice = not in any FGD-->
<!-- | npc_missiledefense = not in any FGD-->
<!-- | npc_monk = not in any FGD-->
<!-- | npc_mossman = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_pigeon = not in any FGD-->
<!-- | npc_poisonzombie = not in any FGD-->
<!-- | npc_rollermine = not in any FGD-->
<!-- | npc_seagull = not in any FGD-->
<!-- | npc_sniper = not in any FGD-->
<!-- | npc_stalker = not in any FGD-->
<!-- | npc_strider = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_vortigaunt = not in any FGD-->
<!-- | npc_zombie = not in any FGD-->
<!-- | npc_zombie_torso = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 357: Line 284:
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
| prop_physics_respawnable | Prop physics respawnable = {{hl2}}
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
Line 446: Line 372:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
Line 495: Line 413:
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 504: Line 420:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_alyx = not in any FGD-->
<!-- | npc_antlion = not in any FGD-->
<!-- | npc_antlionguard = not in any FGD-->
<!-- | npc_apcdriver = not in any FGD-->
<!-- | npc_barnacle = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barney = not in any FGD-->
<!-- | npc_breen = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_citizen = not in any FGD-->
<!-- | npc_clawscanner = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine_camera = not in any FGD-->
<!-- | npc_combine_s = not in any FGD-->
<!-- | npc_combinedropship = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_cranedriver = not in any FGD-->
<!-- | npc_crow = not in any FGD-->
<!-- | npc_cscanner = not in any FGD-->
<!-- | npc_dog = not in any FGD-->
<!-- | npc_eli = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_fisherman = not in any FGD-->
<!-- | npc_gman = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_headcrab = not in any FGD-->
<!-- | npc_headcrab_black = not in any FGD-->
<!-- | npc_headcrab_fast = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_ichthyosaur = not in any FGD-->
<!-- | npc_kleiner = not in any FGD-->
<!-- | npc_manhack = not in any FGD-->
<!-- | npc_metropolice = not in any FGD-->
<!-- | npc_missiledefense = not in any FGD-->
<!-- | npc_monk = not in any FGD-->
<!-- | npc_mossman = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_pigeon = not in any FGD-->
<!-- | npc_poisonzombie = not in any FGD-->
<!-- | npc_rollermine = not in any FGD-->
<!-- | npc_satchel = not in any FGD-->
<!-- | npc_satchel = not in any FGD-->
<!-- | npc_seagull = not in any FGD-->
<!-- | npc_sniper = not in any FGD-->
<!-- | npc_stalker = not in any FGD-->
<!-- | npc_strider = not in any FGD-->
<!-- | npc_tripmine = not in any FGD-->
<!-- | npc_tripmine = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_vortigaunt = not in any FGD-->
<!-- | npc_zombie = not in any FGD-->
<!-- | npc_zombie_torso = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 685: Line 553:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
| func_physbox_multiplayer | Func physbox multiplayer = {{DODS}}
| func_physbox_multiplayer | Func physbox multiplayer = {{DODS}}
Line 722: Line 583:
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
| logic_choreographed_scene | Logic choreographed scene = {{DODS}}
| logic_choreographed_scene | Logic choreographed scene = {{DODS}}
Line 731: Line 590:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
| monster_generic | Monster generic = {{DODS}}
| monster_generic | Monster generic = {{DODS}}
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
| npc_vehicledriver | Npc vehicledriver = {{DODS}}
| path_corner | Path corner = {{DODS}}
| path_corner | Path corner = {{DODS}}
| path_corner_crash | Path corner crash = {{DODS}}
| path_corner_crash | Path corner crash = {{DODS}}
Line 873: Line 730:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
Line 907: Line 756:
| info_lighting_relative | Info lighting relative = {{hl2ep1}}
| info_lighting_relative | Info lighting relative = {{hl2ep1}}
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
| info_player_deathmatch | Info player deathmatch = {{hl2ep1}}
| info_player_teamspawn | Info player teamspawn = {{hl2ep1}}
| info_player_teamspawn | Info player teamspawn = {{hl2ep1}}
<!-- | info_target_command_point = not in any FGD-->
<!-- | info_target_command_point = not in any FGD-->
Line 925: Line 773:
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 934: Line 780:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_advisor = not in any FGD-->
<!-- | npc_alyx = not in any FGD-->
<!-- | npc_antlion = not in any FGD-->
<!-- | npc_antlion_grub = not in any FGD-->
<!-- | npc_antlionguard = not in any FGD-->
<!-- | npc_apcdriver = not in any FGD-->
<!-- | npc_barnacle = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barney = not in any FGD-->
<!-- | npc_breen = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_citizen = not in any FGD-->
<!-- | npc_clawscanner = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine_camera = not in any FGD-->
<!-- | npc_combine_cannon = not in any FGD-->
<!-- | npc_combine_s = not in any FGD-->
<!-- | npc_combinedropship = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_cranedriver = not in any FGD-->
<!-- | npc_crow = not in any FGD-->
<!-- | npc_cscanner = not in any FGD-->
<!-- | npc_dog = not in any FGD-->
<!-- | npc_eli = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_fastzombie = not in any FGD-->
<!-- | npc_fastzombie_torso = not in any FGD-->
<!-- | npc_fisherman = not in any FGD-->
<!-- | npc_gman = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_headcrab = not in any FGD-->
<!-- | npc_headcrab_black = not in any FGD-->
<!-- | npc_headcrab_fast = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_hunter = not in any FGD-->
<!-- | npc_ichthyosaur = not in any FGD-->
<!-- | npc_kleiner = not in any FGD-->
<!-- | npc_magnusson = not in any FGD-->
<!-- | npc_manhack = not in any FGD-->
<!-- | npc_metropolice = not in any FGD-->
<!-- | npc_missiledefense = not in any FGD-->
<!-- | npc_monk = not in any FGD-->
<!-- | npc_mossman = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_pigeon = not in any FGD-->
<!-- | npc_poisonzombie = not in any FGD-->
<!-- | npc_rollermine = not in any FGD-->
<!-- | npc_seagull = not in any FGD-->
<!-- | npc_sniper = not in any FGD-->
<!-- | npc_stalker = not in any FGD-->
<!-- | npc_strider = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_vortigaunt = not in any FGD-->
<!-- | npc_zombie = not in any FGD-->
<!-- | npc_zombie_torso = not in any FGD-->
<!-- | npc_zombine = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 1,011: Line 801:
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
| prop_physics_respawnable | Prop physics respawnable = {{hl2ep1}}
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
Line 1,101: Line 890:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
Line 1,135: Line 916:
| info_lighting_relative | Info lighting relative = {{hl2ep2}}
| info_lighting_relative | Info lighting relative = {{hl2ep2}}
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
| info_player_deathmatch | Info player deathmatch = {{hl2ep2}}
| info_player_teamspawn | Info player teamspawn = {{hl2ep2}}
| info_player_teamspawn | Info player teamspawn = {{hl2ep2}}
<!-- | info_target_command_point = not in any FGD-->
<!-- | info_target_command_point = not in any FGD-->
Line 1,153: Line 933:
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 1,162: Line 940:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_advisor = not in any FGD-->
<!-- | npc_alyx = not in any FGD-->
<!-- | npc_antlion = not in any FGD-->
<!-- | npc_antlion_grub = not in any FGD-->
<!-- | npc_antlionguard = not in any FGD-->
<!-- | npc_apcdriver = not in any FGD-->
<!-- | npc_barnacle = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barney = not in any FGD-->
<!-- | npc_breen = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_citizen = not in any FGD-->
<!-- | npc_clawscanner = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine_camera = not in any FGD-->
<!-- | npc_combine_cannon = not in any FGD-->
<!-- | npc_combine_s = not in any FGD-->
<!-- | npc_combinedropship = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_cranedriver = not in any FGD-->
<!-- | npc_crow = not in any FGD-->
<!-- | npc_cscanner = not in any FGD-->
<!-- | npc_dog = not in any FGD-->
<!-- | npc_eli = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_fastzombie = not in any FGD-->
<!-- | npc_fastzombie_torso = not in any FGD-->
<!-- | npc_fisherman = not in any FGD-->
<!-- | npc_gman = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_headcrab = not in any FGD-->
<!-- | npc_headcrab_black = not in any FGD-->
<!-- | npc_headcrab_fast = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_hunter = not in any FGD-->
<!-- | npc_ichthyosaur = not in any FGD-->
<!-- | npc_kleiner = not in any FGD-->
<!-- | npc_magnusson = not in any FGD-->
<!-- | npc_manhack = not in any FGD-->
<!-- | npc_metropolice = not in any FGD-->
<!-- | npc_missiledefense = not in any FGD-->
<!-- | npc_monk = not in any FGD-->
<!-- | npc_mossman = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_pigeon = not in any FGD-->
<!-- | npc_poisonzombie = not in any FGD-->
<!-- | npc_rollermine = not in any FGD-->
<!-- | npc_seagull = not in any FGD-->
<!-- | npc_sniper = not in any FGD-->
<!-- | npc_stalker = not in any FGD-->
<!-- | npc_strider = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_vortigaunt = not in any FGD-->
<!-- | npc_zombie = not in any FGD-->
<!-- | npc_zombie_torso = not in any FGD-->
<!-- | npc_zombine = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 1,239: Line 961:
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
| prop_physics_respawnable | Prop physics respawnable = {{hl2ep2}}
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
Line 1,331: Line 1,052:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
<!-- | floorturret_tipcontroller = not in any FGD-->
Line 1,361: Line 1,074:
<!-- | hl2_gamerules = not in any FGD-->
<!-- | hl2_gamerules = not in any FGD-->
<!-- | hunter_flechette = not in any FGD-->
<!-- | hunter_flechette = not in any FGD-->
| info_darknessmode_lightsource | Info darknessmode lightsource = {{portal}}
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
| info_player_deathmatch | Info player deathmatch = {{portal}}
| info_player_teamspawn | Info player teamspawn = {{portal}}
| info_player_teamspawn | Info player teamspawn = {{portal}}
<!-- | info_target_command_point = not in any FGD-->
<!-- | info_target_command_point = not in any FGD-->
Line 1,379: Line 1,092:
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_ml_grenade = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 1,388: Line 1,099:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_alyx = not in any FGD-->
<!-- | npc_antlion = not in any FGD-->
<!-- | npc_antlionguard = not in any FGD-->
<!-- | npc_apcdriver = not in any FGD-->
<!-- | npc_barnacle = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barnacle_tongue_tip = not in any FGD-->
<!-- | npc_barney = not in any FGD-->
<!-- | npc_breen = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_citizen = not in any FGD-->
<!-- | npc_clawscanner = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine = not in any FGD-->
<!-- | npc_combine_camera = not in any FGD-->
<!-- | npc_combine_s = not in any FGD-->
<!-- | npc_combinedropship = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_cranedriver = not in any FGD-->
<!-- | npc_crow = not in any FGD-->
<!-- | npc_cscanner = not in any FGD-->
<!-- | npc_dog = not in any FGD-->
<!-- | npc_eli = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_fastzombie = not in any FGD-->
<!-- | npc_fastzombie_torso = not in any FGD-->
<!-- | npc_fisherman = not in any FGD-->
<!-- | npc_gman = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_bugbait = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_grenade_hopwire = not in any FGD-->
<!-- | npc_grenade_hopwire = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_headcrab = not in any FGD-->
<!-- | npc_headcrab_black = not in any FGD-->
<!-- | npc_headcrab_fast = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_headcrab_poison = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_hunter = not in any FGD-->
<!-- | npc_ichthyosaur = not in any FGD-->
<!-- | npc_kleiner = not in any FGD-->
<!-- | npc_manhack = not in any FGD-->
<!-- | npc_metropolice = not in any FGD-->
<!-- | npc_missiledefense = not in any FGD-->
<!-- | npc_monk = not in any FGD-->
<!-- | npc_mossman = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_pigeon = not in any FGD-->
<!-- | npc_poisonzombie = not in any FGD-->
<!-- | npc_rollermine = not in any FGD-->
<!-- | npc_seagull = not in any FGD-->
<!-- | npc_sniper = not in any FGD-->
<!-- | npc_stalker = not in any FGD-->
<!-- | npc_strider = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_vortigaunt = not in any FGD-->
<!-- | npc_zombie = not in any FGD-->
<!-- | npc_zombie_torso = not in any FGD-->
<!-- | npc_zombine = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 1,468: Line 1,127:
<!-- | prop_dropship_container = not in any FGD-->
<!-- | prop_dropship_container = not in any FGD-->
<!-- | prop_energy_ball = not in any FGD-->
<!-- | prop_energy_ball = not in any FGD-->
| prop_physics_respawnable | Prop physics respawnable = {{portal}}
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
Line 1,583: Line 1,241:
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | eyeball_boss = not in any FGD-->
<!-- | eyeball_boss = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
| filter_activator_team | Filter activator team = {{tf2}}
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_activator_tfteam = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | filter_tf_bot_has_tag = not in any FGD-->
<!-- | filter_tf_class = not in any FGD-->
<!-- | filter_tf_condition = not in any FGD-->
<!-- | filter_tf_damaged_by_weapon_in_slot = not in any FGD-->
<!-- | filter_tf_player_can_cap = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
| func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{tf2}}
| func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{tf2}}
Line 1,629: Line 1,275:
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_teamflag_return_icon = not in any FGD-->
<!-- | item_teamflag_return_icon = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
| logic_choreographed_scene | Logic choreographed scene = {{tf2}}
| logic_choreographed_scene | Logic choreographed scene = {{tf2}}
Line 1,642: Line 1,286:
| monster_generic | Monster generic = {{tf2}}
| monster_generic | Monster generic = {{tf2}}
<!-- | monster_resource = not in any FGD-->
<!-- | monster_resource = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
Line 1,649: Line 1,291:
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
| npc_maker | Npc maker = {{tf2}}
| npc_maker | Npc maker = {{tf2}}
<!-- | npc_vehicledriver = not in any FGD-->
| npc_vehicledriver | Npc vehicledriver = {{tf2}}
<!-- | obj_attachment_sapper = not in any FGD-->
<!-- | obj_attachment_sapper = not in any FGD-->
<!-- | passtime_ball = not in any FGD-->
<!-- | passtime_ball = not in any FGD-->
Line 1,879: Line 1,521:
<!-- | client_path = not in any FGD-->
<!-- | client_path = not in any FGD-->
<!-- | commentary_auto = not in any FGD-->
<!-- | commentary_auto = not in any FGD-->
<!-- | commentary_dummy = not in any FGD-->
<!-- | cs_gamerules = not in any FGD-->
<!-- | cs_gamerules = not in any FGD-->
<!-- | cs_ragdoll = not in any FGD-->
<!-- | cs_ragdoll = not in any FGD-->
Line 1,909: Line 1,550:
<!-- | escape_route = not in any FGD-->
<!-- | escape_route = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_context = not in any FGD-->
<!-- | filter_activator_infected_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_model = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | finale_trigger = not in any FGD-->
<!-- | finale_trigger = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
Line 1,954: Line 1,585:
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
| molotov_projectile | Molotov projectile = {{l4d}}
| molotov_projectile | Molotov projectile = {{l4d}}
<!-- | momentary_door = not in any FGD-->
<!-- | momentary_door = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
| path_corner | Path corner = {{l4d}}
| path_corner | Path corner = {{l4d}}
Line 2,064: Line 1,691:
<!-- | client_path = not in any FGD-->
<!-- | client_path = not in any FGD-->
<!-- | commentary_auto = not in any FGD-->
<!-- | commentary_auto = not in any FGD-->
<!-- | commentary_dummy = not in any FGD-->
<!-- | cs_gamerules = not in any FGD-->
<!-- | cs_gamerules = not in any FGD-->
<!-- | cs_ragdoll = not in any FGD-->
<!-- | cs_ragdoll = not in any FGD-->
Line 2,095: Line 1,721:
<!-- | escape_route = not in any FGD-->
<!-- | escape_route = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_context = not in any FGD-->
<!-- | filter_activator_infected_class = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_model = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_health = not in any FGD-->
<!-- | filter_melee_damage = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | finale_trigger = not in any FGD-->
<!-- | finale_trigger = not in any FGD-->
<!-- | fire_cracker_blast = not in any FGD-->
<!-- | fire_cracker_blast = not in any FGD-->
Line 2,144: Line 1,758:
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | jockey = not in any FGD-->
<!-- | jockey = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
| molotov_projectile | Molotov projectile = {{l4d2}}
| molotov_projectile | Molotov projectile = {{l4d2}}
<!-- | momentary_door = not in any FGD-->
<!-- | momentary_door = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
| path_corner | Path corner = {{l4d2}}
| path_corner | Path corner = {{l4d2}}
Line 2,287: Line 1,897:
<!-- | asw_aoegrenade_touch_trigger = not in any FGD-->
<!-- | asw_aoegrenade_touch_trigger = not in any FGD-->
<!-- | asw_bait = not in any FGD-->
<!-- | asw_bait = not in any FGD-->
<!-- | asw_boomer = not in any FGD-->
<!-- | asw_boomer_blob = not in any FGD-->
<!-- | asw_boomer_blob = not in any FGD-->
<!-- | asw_bouncing_pellet = not in any FGD-->
<!-- | asw_bouncing_pellet = not in any FGD-->
<!-- | asw_buffgrenade_projectile = not in any FGD-->
<!-- | asw_buffgrenade_projectile = not in any FGD-->
<!-- | asw_burning = not in any FGD-->
<!-- | asw_burning = not in any FGD-->
<!-- | asw_buzzer = not in any FGD-->
<!-- | asw_campaign_save = not in any FGD-->
<!-- | asw_campaign_save = not in any FGD-->
<!-- | asw_colonist = not in any FGD-->
<!-- | asw_debrief_stats = not in any FGD-->
<!-- | asw_debrief_stats = not in any FGD-->
<!-- | asw_door_padding = not in any FGD-->
<!-- | asw_door_padding = not in any FGD-->
<!-- | asw_drone = not in any FGD-->
<!-- | asw_drone_jumper = not in any FGD-->
<!-- | asw_drone_uber = not in any FGD-->
<!-- | asw_dynamic_light = not in any FGD-->
<!-- | asw_dynamic_light = not in any FGD-->
<!-- | asw_entity_dissolve = not in any FGD-->
<!-- | asw_entity_dissolve = not in any FGD-->
Line 2,312: Line 1,916:
<!-- | asw_grenade_prifle = not in any FGD-->
<!-- | asw_grenade_prifle = not in any FGD-->
<!-- | asw_grenade_vindicator = not in any FGD-->
<!-- | asw_grenade_vindicator = not in any FGD-->
<!-- | asw_grub = not in any FGD-->
<!-- | asw_grub_advanced = not in any FGD-->
<!-- | asw_grub_advanced = not in any FGD-->
<!-- | asw_hack_computer = not in any FGD-->
<!-- | asw_hack_computer = not in any FGD-->
<!-- | asw_hack_wire_tile = not in any FGD-->
<!-- | asw_hack_wire_tile = not in any FGD-->
<!-- | asw_harvester = not in any FGD-->
<!-- | asw_healgrenade_projectile = not in any FGD-->
<!-- | asw_healgrenade_projectile = not in any FGD-->
<!-- | asw_health_bar = not in any FGD-->
<!-- | asw_health_bar = not in any FGD-->
Line 2,327: Line 1,929:
<!-- | asw_mission_objective = not in any FGD-->
<!-- | asw_mission_objective = not in any FGD-->
<!-- | asw_mortar_round = not in any FGD-->
<!-- | asw_mortar_round = not in any FGD-->
<!-- | asw_mortarbug = not in any FGD-->
<!-- | asw_mortarbug_shell = not in any FGD-->
<!-- | asw_mortarbug_shell = not in any FGD-->
<!-- | asw_parasite = not in any FGD-->
<!-- | asw_parasite_defanged = not in any FGD-->
<!-- | asw_parasite_defanged = not in any FGD-->
<!-- | asw_pathfinder_npc = not in any FGD-->
<!-- | asw_pathfinder_npc = not in any FGD-->
Line 2,353: Line 1,953:
<!-- | asw_powerup_increased_speed = not in any FGD-->
<!-- | asw_powerup_increased_speed = not in any FGD-->
<!-- | asw_prop_physics = not in any FGD-->
<!-- | asw_prop_physics = not in any FGD-->
<!-- | asw_queen = not in any FGD-->
<!-- | asw_queen_divers = not in any FGD-->
<!-- | asw_queen_divers = not in any FGD-->
<!-- | asw_queen_grabber = not in any FGD-->
<!-- | asw_queen_grabber = not in any FGD-->
<!-- | asw_queen_spit = not in any FGD-->
<!-- | asw_queen_spit = not in any FGD-->
<!-- | asw_radiation_volume = not in any FGD-->
<!-- | asw_radiation_volume = not in any FGD-->
<!-- | asw_ranger = not in any FGD-->
<!-- | asw_rifle_grenade = not in any FGD-->
<!-- | asw_rifle_grenade = not in any FGD-->
<!-- | asw_rocket = not in any FGD-->
<!-- | asw_rocket = not in any FGD-->
Line 2,369: Line 1,967:
<!-- | asw_sentry_top_icer = not in any FGD-->
<!-- | asw_sentry_top_icer = not in any FGD-->
<!-- | asw_shaman = not in any FGD-->
<!-- | asw_shaman = not in any FGD-->
<!-- | asw_shieldbug = not in any FGD-->
<!-- | asw_shotgun_pellet = not in any FGD-->
<!-- | asw_shotgun_pellet = not in any FGD-->
<!-- | asw_shotgun_pellet_predicted = not in any FGD-->
<!-- | asw_shotgun_pellet_predicted = not in any FGD-->
<!-- | asw_simple_drone = not in any FGD-->
<!-- | asw_t75 = not in any FGD-->
<!-- | asw_t75 = not in any FGD-->
<!-- | asw_target_dummy = not in any FGD-->
<!-- | asw_target_dummy = not in any FGD-->
Line 2,452: Line 2,048:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
| filter_activator_team | Filter activator team = {{asw}}
<!-- | filter_activator_context = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_model = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
| func_detail_blocker | Func detail blocker = {{asw}}
| func_detail_blocker | Func detail blocker = {{asw}}
Line 2,485: Line 2,073:
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
Line 2,492: Line 2,078:
<!-- | momentary_door = not in any FGD-->
<!-- | momentary_door = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_combinegunship = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_helicopter = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_helicoptersensor = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
<!-- | physics_entity_solver = not in any FGD-->
Line 2,590: Line 2,168:
<!-- | env_particlesmokegrenade = not in any FGD-->
<!-- | env_particlesmokegrenade = not in any FGD-->
<!-- | env_physwire = not in any FGD-->
<!-- | env_physwire = not in any FGD-->
<!-- | env_player_viewfinder = not in any FGD-->
<!-- | env_portal_laser = not in any FGD-->
<!-- | env_portal_laser = not in any FGD-->
<!-- | env_quadraticbeam = not in any FGD-->
<!-- | env_quadraticbeam = not in any FGD-->
Line 2,599: Line 2,176:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_context = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_model = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_combineball_type = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | filter_player_held = not in any FGD-->
<!-- | filter_size = not in any FGD-->
<!-- | filter_size = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
Line 2,619: Line 2,185:
| func_nav_blocker | Func nav blocker = {{portal2}}
| func_nav_blocker | Func nav blocker = {{portal2}}
| func_physbox_multiplayer | Func physbox multiplayer = {{portal2}}
| func_physbox_multiplayer | Func physbox multiplayer = {{portal2}}
<!-- | func_placement_clip = not in any FGD-->
<!-- | func_plat = not in any FGD-->
<!-- | func_plat = not in any FGD-->
<!-- | func_portalled = not in any FGD-->
| func_precipitation_blocker | Func precipitation blocker = {{portal2}}
| func_precipitation_blocker | Func precipitation blocker = {{portal2}}
| func_proprrespawnzone | Func proprrespawnzone = {{portal2}}
| func_proprrespawnzone | Func proprrespawnzone = {{portal2}}
Line 2,639: Line 2,203:
<!-- | hot_potato_socket = not in any FGD-->
<!-- | hot_potato_socket = not in any FGD-->
<!-- | hot_potato_spawner = not in any FGD-->
<!-- | hot_potato_spawner = not in any FGD-->
<!-- | info_coop_spawn = not in any FGD-->
<!-- | info_landmark_entry = not in any FGD-->
<!-- | info_landmark_exit = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_overlay_accessor = not in any FGD-->
<!-- | info_paint_sprayer = not in any FGD-->
<!-- | info_placement_helper = not in any FGD-->
| info_player_deathmatch | Info player deathmatch = {{portal2}}
<!-- | info_player_ping_detector = not in any FGD-->
| info_player_teamspawn | Info player teamspawn = {{portal2}}
| info_player_teamspawn | Info player teamspawn = {{portal2}}
<!-- | info_portal_score = not in any FGD-->
<!-- | info_portal_score = not in any FGD-->
| info_remarkable | Info remarkable = {{portal2}}
| info_remarkable | Info remarkable = {{portal2}}
<!-- | info_target_personality_sphere = not in any FGD-->
<!-- | info_vehicle_groundspawn = not in any FGD-->
<!-- | info_vehicle_groundspawn = not in any FGD-->
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | instanced_scripted_scene = not in any FGD-->
<!-- | item_nugget = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | linked_portal_door = not in any FGD-->
<!-- | logic_coop_manager = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_proximity = not in any FGD-->
<!-- | logic_timescale = not in any FGD-->
<!-- | model_studio = not in any FGD-->
<!-- | model_studio = not in any FGD-->
<!-- | momentary_door = not in any FGD-->
<!-- | momentary_door = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | mortarshell = not in any FGD-->
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_bullseye = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_concussiongrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_contactgrenade = not in any FGD-->
<!-- | npc_enemyfinder = not in any FGD-->
<!-- | npc_enemyfinder_combinecannon = not in any FGD-->
<!-- | npc_grenade_frag = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_handgrenade = not in any FGD-->
<!-- | npc_hover_turret = not in any FGD-->
<!-- | npc_hover_turret = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_newnpc = not in any FGD-->
<!-- | npc_personality_core = not in any FGD-->
<!-- | npc_personality_core = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
<!-- | npc_wheatley_boss = not in any FGD-->
<!-- | paint_sphere = not in any FGD-->
<!-- | paint_stream = not in any FGD-->
<!-- | paint_stream = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
<!-- | phys_bone_follower = not in any FGD-->
Line 2,695: Line 2,236:
<!-- | player_pickup = not in any FGD-->
<!-- | player_pickup = not in any FGD-->
| point_broadcastclientcommand | Point broadcastclientcommand = {{portal2}}
| point_broadcastclientcommand | Point broadcastclientcommand = {{portal2}}
<!-- | point_changelevel = not in any FGD-->
<!-- | point_commentary_node = not in any FGD-->
<!-- | point_commentary_node = not in any FGD-->
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | point_commentary_viewpoint = not in any FGD-->
<!-- | point_futbol_shooter = not in any FGD-->
<!-- | point_laser_target = not in any FGD-->
<!-- | point_laser_target = not in any FGD-->
<!-- | portal_base2d = not in any FGD-->
<!-- | portal_base2d = not in any FGD-->
Line 2,704: Line 2,243:
<!-- | portal_mp_stats = not in any FGD-->
<!-- | portal_mp_stats = not in any FGD-->
<!-- | portal_procedural_generator = not in any FGD-->
<!-- | portal_procedural_generator = not in any FGD-->
<!-- | portal_race_checkpoint = not in any FGD-->
<!-- | portal_ragdoll = not in any FGD-->
<!-- | portal_ragdoll = not in any FGD-->
<!-- | portal_stats_controller = not in any FGD-->
<!-- | portal_stats_controller = not in any FGD-->
<!-- | portalmp_gamerules = not in any FGD-->
<!-- | portalsimulator_collisionentity = not in any FGD-->
<!-- | portalsimulator_collisionentity = not in any FGD-->
<!-- | predicted_viewmodel = not in any FGD-->
<!-- | predicted_viewmodel = not in any FGD-->
Line 2,713: Line 2,250:
<!-- | projected_tractor_beam_entity = not in any FGD-->
<!-- | projected_tractor_beam_entity = not in any FGD-->
<!-- | projected_wall_entity = not in any FGD-->
<!-- | projected_wall_entity = not in any FGD-->
<!-- | prop_button = not in any FGD-->
<!-- | prop_energy_ball = not in any FGD-->
<!-- | prop_energy_ball = not in any FGD-->
<!-- | prop_exploding_futbol = not in any FGD-->
<!-- | prop_floor_ball_button = not in any FGD-->
<!-- | prop_floor_button = not in any FGD-->
<!-- | prop_floor_cube_button = not in any FGD-->
<!-- | prop_glass_futbol = not in any FGD-->
<!-- | prop_glass_futbol_socket = not in any FGD-->
<!-- | prop_glass_futbol_spawner = not in any FGD-->
| prop_hallucination | Prop hallucination = {{portal2}}
| prop_hallucination | Prop hallucination = {{portal2}}
<!-- | prop_indicator_panel = not in any FGD-->
<!-- | prop_indicator_panel = not in any FGD-->
<!-- | prop_laser_catcher = not in any FGD-->
<!-- | prop_laser_catcher = not in any FGD-->
<!-- | prop_laser_relay = not in any FGD-->
<!-- | prop_laser_relay = not in any FGD-->
<!-- | prop_linked_portal_door = not in any FGD-->
<!-- | prop_mirror = not in any FGD-->
<!-- | prop_mirror = not in any FGD-->
<!-- | prop_monster_box = not in any FGD-->
<!-- | prop_monster_box = not in any FGD-->
<!-- | prop_paint_bomb = not in any FGD-->
<!-- | prop_personality_sphere = not in any FGD-->
<!-- | prop_personality_sphere = not in any FGD-->
<!-- | prop_physics_paintable = not in any FGD-->
| prop_physics_respawnable | Prop physics respawnable = {{portal2}}
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_ragdoll_attached = not in any FGD-->
<!-- | prop_rocket_tripwire = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_sphere = not in any FGD-->
<!-- | prop_talker = not in any FGD-->
<!-- | prop_talker = not in any FGD-->
<!-- | prop_testchamber_door = not in any FGD-->
<!-- | prop_tic_tac_toe_panel = not in any FGD-->
<!-- | prop_tic_tac_toe_panel = not in any FGD-->
<!-- | prop_tractor_beam = not in any FGD-->
<!-- | prop_under_button = not in any FGD-->
<!-- | prop_under_floor_button = not in any FGD-->
<!-- | prop_wall_projector = not in any FGD-->
<!-- | prop_weighted_cube = not in any FGD-->
<!-- | raggib = not in any FGD-->
<!-- | raggib = not in any FGD-->
<!-- | rocket_turret_projectile = not in any FGD-->
<!-- | rocket_turret_projectile = not in any FGD-->
Line 2,765: Line 2,283:
| trigger_auto_crouch | Trigger auto crouch = {{portal2}}
| trigger_auto_crouch | Trigger auto crouch = {{portal2}}
<!-- | trigger_brush = not in any FGD-->
<!-- | trigger_brush = not in any FGD-->
| trigger_catapult | Trigger catapult = {{portal2}}
<!-- | trigger_cdaudio = not in any FGD-->
<!-- | trigger_cdaudio = not in any FGD-->
<!-- | trigger_fog = not in any FGD-->
<!-- | trigger_fog = not in any FGD-->
<!-- | trigger_paint_cleanser = not in any FGD-->
<!-- | trigger_ping_detector = not in any FGD-->
<!-- | trigger_playerteam = not in any FGD-->
<!-- | trigger_portal_button = not in any FGD-->
<!-- | trigger_portal_button = not in any FGD-->
<!-- | trigger_togglesave = not in any FGD-->
<!-- | trigger_togglesave = not in any FGD-->
Line 2,776: Line 2,290:
<!-- | trigger_tractorbeam = not in any FGD-->
<!-- | trigger_tractorbeam = not in any FGD-->
<!-- | vgui_indicator_panel = not in any FGD-->
<!-- | vgui_indicator_panel = not in any FGD-->
<!-- | vgui_level_placard_display = not in any FGD-->
<!-- | vgui_mp_lobby_display = not in any FGD-->
<!-- | vgui_screen_team = not in any FGD-->
<!-- | vgui_screen_team = not in any FGD-->
<!-- | viewmodel = not in any FGD-->
<!-- | viewmodel = not in any FGD-->
Line 2,873: Line 2,385:
<!-- | env_tracer = not in any FGD-->
<!-- | env_tracer = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | event_queue_saveload_proxy = not in any FGD-->
<!-- | filter_activator_class = not in any FGD-->
<!-- | filter_activator_context = not in any FGD-->
<!-- | filter_activator_mass_greater = not in any FGD-->
<!-- | filter_activator_model = not in any FGD-->
<!-- | filter_activator_name = not in any FGD-->
<!-- | filter_activator_team = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_base = not in any FGD-->
<!-- | filter_damage_type = not in any FGD-->
<!-- | filter_enemy = not in any FGD-->
<!-- | filter_multi = not in any FGD-->
<!-- | fire_cracker_blast = not in any FGD-->
<!-- | fire_cracker_blast = not in any FGD-->
<!-- | fish = not in any FGD-->
<!-- | fish = not in any FGD-->
Line 2,926: Line 2,429:
<!-- | item_nvgs = not in any FGD-->
<!-- | item_nvgs = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | item_sodacan = not in any FGD-->
<!-- | keyframe_rope = not in any FGD-->
<!-- | keyframe_track = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
<!-- | light_glspot = not in any FGD-->
| logic_choreographed_scene | Logic choreographed scene = {{csgo}}
| logic_choreographed_scene | Logic choreographed scene = {{csgo}}
Line 2,936: Line 2,437:
<!-- | monster_furniture = not in any FGD-->
<!-- | monster_furniture = not in any FGD-->
| monster_generic | Monster generic = {{csgo}}
| monster_generic | Monster generic = {{csgo}}
<!-- | move_keyframed = not in any FGD-->
<!-- | move_rope = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | multisource = not in any FGD-->
<!-- | npc_vehicledriver = not in any FGD-->
| npc_vehicledriver | Npc vehicledriver = {{csgo}}
<!-- | paradrop_chopper = not in any FGD-->
<!-- | paradrop_chopper = not in any FGD-->
| path_corner | Path corner = {{csgo}}
| path_corner | Path corner = {{csgo}}

Revision as of 12:02, 18 February 2024