Template:Ent not in fgd/switch: Difference between revisions
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<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line | | ai_battle_line | Ai battle line = {{css}} | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{css}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{css}} | ||
| ai_goal_assault | | ai_goal_assault | Ai goal assault = {{css}} | ||
| ai_goal_follow | | ai_goal_follow | Ai goal follow = {{css}} | ||
| ai_goal_lead | | ai_goal_lead | Ai goal lead = {{css}} | ||
| ai_goal_lead_weapon | | ai_goal_lead_weapon | Ai goal lead weapon = {{css}} | ||
| ai_goal_standoff | | ai_goal_standoff | Ai goal standoff = {{css}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions | | ai_script_conditions | Ai script conditions = {{css}} | ||
| ai_sound | | ai_sound | Ai sound = {{css}} | ||
| aiscripted_schedule | | aiscripted_schedule | Aiscripted schedule = {{css}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
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<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint | | assault_assaultpoint | Assault assaultpoint = {{css}} | ||
| assault_rallypoint | | assault_rallypoint | Assault rallypoint = {{css}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
Line 36: | Line 36: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor | | cycler_actor | Cycler actor = {{css}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 46: | Line 46: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{css}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global | | env_global | Env global = {{css}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire | | env_gunfire | Env gunfire = {{css}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{css}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 60: | Line 60: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{css}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 74: | Line 74: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| flashbang_projectile | | flashbang_projectile | Flashbang projectile = {{css}} | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_monitor | | func_monitor | Func monitor = {{css}} | ||
| func_nav_avoid | | func_nav_avoid | Func nav avoid = {{css}} | ||
| func_nav_avoidance_obstacle | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{css}} | ||
| func_nav_blocker | | func_nav_blocker | Func nav blocker = {{css}} | ||
| func_nav_prefer | | func_nav_prefer | Func nav prefer = {{css}} | ||
| func_nav_prerequisite | | func_nav_prerequisite | Func nav prerequisite = {{css}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{css}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{css}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{css}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor | | generic_actor | Generic actor = {{css}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
<!-- | handle_dummy = not in any FGD--> | <!-- | handle_dummy = not in any FGD--> | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
| hegrenade_projectile | | hegrenade_projectile | Hegrenade projectile = {{css}} | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{css}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{css}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{css}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 109: | Line 109: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene | | logic_choreographed_scene | Logic choreographed scene = {{css}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager | | logic_scene_list_manager | Logic scene list manager = {{css}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic | | monster_generic | Monster generic = {{css}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{css}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{css}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 129: | Line 129: | ||
<!-- | planted_c4 = not in any FGD--> | <!-- | planted_c4 = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{css}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{css}} | ||
| player_weaponstrip | | player_weaponstrip | Player weaponstrip = {{css}} | ||
| point_camera | | point_camera | Point camera = {{css}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push | | point_push | Point push = {{css}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{css}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle | | prop_vehicle | Prop vehicle = {{css}} | ||
| prop_vehicle_driveable | | prop_vehicle_driveable | Prop vehicle driveable = {{css}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rope_anchor = not in any FGD--> | <!-- | rope_anchor = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence | | scripted_sentence | Scripted sentence = {{css}} | ||
| scripted_sequence | | scripted_sequence | Scripted sequence = {{css}} | ||
| scripted_target | | scripted_target | Scripted target = {{css}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 168: | Line 168: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{css}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 210: | Line 210: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{hl2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 238: | Line 238: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{hl2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button | | func_weight_button | Func weight button = {{hl2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 256: | Line 256: | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
<!-- | hl2_gamerules = not in any FGD--> | <!-- | hl2_gamerules = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{hl2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{hl2}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{hl2}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 356: | Line 356: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{hl2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 428: | Line 428: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{hl2dm}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 456: | Line 456: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2dm}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{hl2dm}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button | | func_weight_button | Func weight button = {{hl2dm}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 476: | Line 476: | ||
<!-- | hl2mp_gamerules = not in any FGD--> | <!-- | hl2mp_gamerules = not in any FGD--> | ||
<!-- | hl2mp_ragdoll = not in any FGD--> | <!-- | hl2mp_ragdoll = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{hl2dm}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{hl2dm}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 596: | Line 596: | ||
<!-- | target_changegravity = not in any FGD--> | <!-- | target_changegravity = not in any FGD--> | ||
<!-- | te_tester = not in any FGD--> | <!-- | te_tester = not in any FGD--> | ||
| team_control_point | | team_control_point | Team control point = {{hl2dm}} | ||
| team_control_point_master | | team_control_point_master | Team control point master = {{hl2dm}} | ||
| team_control_point_round | | team_control_point_round | Team control point round = {{hl2dm}} | ||
<!-- | team_manager = not in any FGD--> | <!-- | team_manager = not in any FGD--> | ||
| team_round_timer | | team_round_timer | Team round timer = {{hl2dm}} | ||
| team_train_watcher | | team_train_watcher | Team train watcher = {{hl2dm}} | ||
<!-- | test_effect = not in any FGD--> | <!-- | test_effect = not in any FGD--> | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_apply_impulse | | trigger_apply_impulse | Trigger apply impulse = {{hl2dm}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
| trigger_capture_area | | trigger_capture_area | Trigger capture area = {{hl2dm}} | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
| trigger_teleport_relative | | trigger_teleport_relative | Trigger teleport relative = {{hl2dm}} | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
Line 626: | Line 626: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line | | ai_battle_line | Ai battle line = {{DODS}} | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{DODS}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{DODS}} | ||
| ai_goal_assault | | ai_goal_assault | Ai goal assault = {{DODS}} | ||
| ai_goal_follow | | ai_goal_follow | Ai goal follow = {{DODS}} | ||
| ai_goal_lead | | ai_goal_lead | Ai goal lead = {{DODS}} | ||
| ai_goal_lead_weapon | | ai_goal_lead_weapon | Ai goal lead weapon = {{DODS}} | ||
| ai_goal_standoff | | ai_goal_standoff | Ai goal standoff = {{DODS}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions | | ai_script_conditions | Ai script conditions = {{DODS}} | ||
| ai_sound | | ai_sound | Ai sound = {{DODS}} | ||
| aiscripted_schedule | | aiscripted_schedule | Aiscripted schedule = {{DODS}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
| assault_assaultpoint | | assault_assaultpoint | Assault assaultpoint = {{DODS}} | ||
| assault_rallypoint | | assault_rallypoint | Assault rallypoint = {{DODS}} | ||
<!-- | base_rocket = not in any FGD--> | <!-- | base_rocket = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor | | cycler_actor | Cycler actor = {{DODS}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dod_ammo_box = not in any FGD--> | <!-- | dod_ammo_box = not in any FGD--> | ||
Line 662: | Line 662: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{DODS}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{DODS}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global | | env_global | Env global = {{DODS}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_grenadetrail = not in any FGD--> | <!-- | env_grenadetrail = not in any FGD--> | ||
| env_gunfire | | env_gunfire | Env gunfire = {{DODS}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{DODS}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 679: | Line 679: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{DODS}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 693: | Line 693: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{DODS}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{DODS}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{DODS}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{DODS}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor | | generic_actor | Generic actor = {{DODS}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
Line 714: | Line 714: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{DODS}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{DODS}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{DODS}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 724: | Line 724: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene | | logic_choreographed_scene | Logic choreographed scene = {{DODS}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager | | logic_scene_list_manager | Logic scene list manager = {{DODS}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic | | monster_generic | Monster generic = {{DODS}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{DODS}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{DODS}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 742: | Line 742: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{DODS}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{DODS}} | ||
| player_weaponstrip | | player_weaponstrip | Player weaponstrip = {{DODS}} | ||
| point_camera | | point_camera | Point camera = {{DODS}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push | | point_push | Point push = {{DODS}} | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{DODS}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle | | prop_vehicle | Prop vehicle = {{DODS}} | ||
| prop_vehicle_driveable | | prop_vehicle_driveable | Prop vehicle driveable = {{DODS}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rocket_bazooka = not in any FGD--> | <!-- | rocket_bazooka = not in any FGD--> | ||
Line 761: | Line 761: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence | | scripted_sentence | Scripted sentence = {{DODS}} | ||
| scripted_sequence | | scripted_sequence | Scripted sequence = {{DODS}} | ||
| scripted_target | | scripted_target | Scripted target = {{DODS}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 780: | Line 780: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{DODS}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 855: | Line 855: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{hl2ep1}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 883: | Line 883: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2ep1}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{hl2ep1}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button | | func_weight_button | Func weight button = {{hl2ep1}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 904: | Line 904: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{hl2ep1}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{hl2ep1}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{hl2ep1}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,010: | Line 1,010: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{hl2ep1}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,083: | Line 1,083: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{hl2ep2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,111: | Line 1,111: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2ep2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{hl2ep2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button | | func_weight_button | Func weight button = {{hl2ep2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,132: | Line 1,132: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{hl2ep2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{hl2ep2}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{hl2ep2}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,238: | Line 1,238: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{hl2ep2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,313: | Line 1,313: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{portal}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,341: | Line 1,341: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{portal}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{portal}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 1,361: | Line 1,361: | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{portal}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{portal}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,467: | Line 1,467: | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_energy_ball = not in any FGD--> | <!-- | prop_energy_ball = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{portal}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,521: | Line 1,521: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line | | ai_battle_line | Ai battle line = {{tf2}} | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{tf2}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{tf2}} | ||
| ai_goal_assault | | ai_goal_assault | Ai goal assault = {{tf2}} | ||
| ai_goal_follow | | ai_goal_follow | Ai goal follow = {{tf2}} | ||
| ai_goal_lead | | ai_goal_lead | Ai goal lead = {{tf2}} | ||
| ai_goal_lead_weapon | | ai_goal_lead_weapon | Ai goal lead weapon = {{tf2}} | ||
| ai_goal_standoff | | ai_goal_standoff | Ai goal standoff = {{tf2}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_relationship | | ai_relationship | Ai relationship = {{tf2}} | ||
| ai_script_conditions | | ai_script_conditions | Ai script conditions = {{tf2}} | ||
| ai_sound | | ai_sound | Ai sound = {{tf2}} | ||
| aiscripted_schedule | | aiscripted_schedule | Aiscripted schedule = {{tf2}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | archer_proxy = not in any FGD--> | <!-- | archer_proxy = not in any FGD--> | ||
| assault_assaultpoint | | assault_assaultpoint | Assault assaultpoint = {{tf2}} | ||
| assault_rallypoint | | assault_rallypoint | Assault rallypoint = {{tf2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | bot_npc_archer = not in any FGD--> | <!-- | bot_npc_archer = not in any FGD--> | ||
<!-- | bot_npc_decoy = not in any FGD--> | <!-- | bot_npc_decoy = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor | | cycler_actor | Cycler actor = {{tf2}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dynamic_prop = not in any FGD--> | <!-- | dynamic_prop = not in any FGD--> | ||
Line 1,558: | Line 1,558: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{tf2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{tf2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global | | env_global | Env global = {{tf2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire | | env_gunfire | Env gunfire = {{tf2}} | ||
<!-- | env_laserdot = not in any FGD--> | <!-- | env_laserdot = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{tf2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,576: | Line 1,576: | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
<!-- | env_sniperdot = not in any FGD--> | <!-- | env_sniperdot = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{tf2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,597: | Line 1,597: | ||
<!-- | filter_tf_player_can_cap = not in any FGD--> | <!-- | filter_tf_player_can_cap = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_nav_avoidance_obstacle | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{tf2}} | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{tf2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{tf2}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{tf2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor | | generic_actor | Generic actor = {{tf2}} | ||
<!-- | ghost = not in any FGD--> | <!-- | ghost = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,613: | Line 1,613: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | headless_hatman = not in any FGD--> | <!-- | headless_hatman = not in any FGD--> | ||
| info_lighting_relative | | info_lighting_relative | Info lighting relative = {{tf2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{tf2}} | ||
<!-- | info_populator = not in any FGD--> | <!-- | info_populator = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 1,631: | Line 1,631: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene | | logic_choreographed_scene | Logic choreographed scene = {{tf2}} | ||
| logic_eventlistener_itemequip | | logic_eventlistener_itemequip | Logic eventlistener itemequip = {{tf2}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager | | logic_scene_list_manager | Logic scene list manager = {{tf2}} | ||
<!-- | merasmus = not in any FGD--> | <!-- | merasmus = not in any FGD--> | ||
<!-- | merasmus_dancer = not in any FGD--> | <!-- | merasmus_dancer = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic | | monster_generic | Monster generic = {{tf2}} | ||
<!-- | monster_resource = not in any FGD--> | <!-- | monster_resource = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
Line 1,647: | Line 1,647: | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
| npc_maker | | npc_maker | Npc maker = {{tf2}} | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
<!-- | obj_attachment_sapper = not in any FGD--> | <!-- | obj_attachment_sapper = not in any FGD--> | ||
<!-- | passtime_ball = not in any FGD--> | <!-- | passtime_ball = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{tf2}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{tf2}} | ||
<!-- | pd_dispenser = not in any FGD--> | <!-- | pd_dispenser = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
Line 1,660: | Line 1,660: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{tf2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{tf2}} | ||
| player_weaponstrip | | player_weaponstrip | Player weaponstrip = {{tf2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push | | point_push | Point push = {{tf2}} | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_worldtext | | point_worldtext | Point worldtext = {{tf2}} | ||
<!-- | populator_internal_spawn_point = not in any FGD--> | <!-- | populator_internal_spawn_point = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{tf2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle | | prop_vehicle | Prop vehicle = {{tf2}} | ||
| prop_vehicle_driveable | | prop_vehicle_driveable | Prop vehicle driveable = {{tf2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rd_robot_dispenser = not in any FGD--> | <!-- | rd_robot_dispenser = not in any FGD--> | ||
Line 1,680: | Line 1,680: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence | | scripted_sentence | Scripted sentence = {{tf2}} | ||
| scripted_sequence | | scripted_sequence | Scripted sequence = {{tf2}} | ||
| scripted_target | | scripted_target | Scripted target = {{tf2}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 1,851: | Line 1,851: | ||
<!-- | trigger_particle = not in any FGD--> | <!-- | trigger_particle = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{tf2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 1,871: | Line 1,871: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{l4d}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{l4d}} | ||
| ai_sound | | ai_sound | Ai sound = {{l4d}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
Line 1,888: | Line 1,888: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{l4d}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global | | env_global | Env global = {{l4d}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire | | env_gunfire | Env gunfire = {{l4d}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{l4d}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,902: | Line 1,902: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{l4d}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,921: | Line 1,921: | ||
<!-- | finale_trigger = not in any FGD--> | <!-- | finale_trigger = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{l4d}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{l4d}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{l4d}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{l4d}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,942: | Line 1,942: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_counterterrorist | | info_player_counterterrorist | Info player counterterrorist = {{l4d}} | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{l4d}} | ||
| info_player_logo | | info_player_logo | Info player logo = {{l4d}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{l4d}} | ||
| info_player_terrorist | | info_player_terrorist | Info player terrorist = {{l4d}} | ||
<!-- | info_solo_changelevel = not in any FGD--> | <!-- | info_solo_changelevel = not in any FGD--> | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters | | info_view_parameters | Info view parameters = {{l4d}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
Line 1,957: | Line 1,957: | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile | | molotov_projectile | Molotov projectile = {{l4d}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{l4d}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{l4d}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,971: | Line 1,971: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{l4d}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{l4d}} | ||
| player_weaponstrip | | player_weaponstrip | Player weaponstrip = {{l4d}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push | | point_push | Point push = {{l4d}} | ||
| point_surroundtest | | point_surroundtest | Point surroundtest = {{l4d}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{l4d}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle | | prop_vehicle | Prop vehicle = {{l4d}} | ||
| prop_vehicle_driveable | | prop_vehicle_driveable | Prop vehicle driveable = {{l4d}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,013: | Line 2,013: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{l4d}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,024: | Line 2,024: | ||
<!-- | weapon_cs_base = not in any FGD--> | <!-- | weapon_cs_base = not in any FGD--> | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
| weapon_first_aid_kit | | weapon_first_aid_kit | Weapon first aid kit = {{l4d}} | ||
<!-- | weapon_gascan = not in any FGD--> | <!-- | weapon_gascan = not in any FGD--> | ||
<!-- | weapon_hegrenade_spawn = not in any FGD--> | <!-- | weapon_hegrenade_spawn = not in any FGD--> | ||
<!-- | weapon_hunter_claw = not in any FGD--> | <!-- | weapon_hunter_claw = not in any FGD--> | ||
<!-- | weapon_hunting_rifle = not in any FGD--> | <!-- | weapon_hunting_rifle = not in any FGD--> | ||
| weapon_molotov | | weapon_molotov | Weapon molotov = {{l4d}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol | | weapon_pistol | Weapon pistol = {{l4d}} | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
<!-- | weapon_pumpshotgun = not in any FGD--> | <!-- | weapon_pumpshotgun = not in any FGD--> | ||
Line 2,055: | Line 2,055: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{l4d2}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{l4d2}} | ||
| ai_sound | | ai_sound | Ai sound = {{l4d2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
Line 2,073: | Line 2,073: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{l4d2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global | | env_global | Env global = {{l4d2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire | | env_gunfire | Env gunfire = {{l4d2}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{l4d2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,087: | Line 2,087: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{l4d2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
| env_tilt | | env_tilt | Env tilt = {{l4d2}} | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | escape_route = not in any FGD--> | <!-- | escape_route = not in any FGD--> | ||
Line 2,110: | Line 2,110: | ||
<!-- | fire_cracker_blast = not in any FGD--> | <!-- | fire_cracker_blast = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{l4d2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{l4d2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{l4d2}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{l4d2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,133: | Line 2,133: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{l4d2}} | ||
| info_player_logo | | info_player_logo | Info player logo = {{l4d2}} | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{l4d2}} | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters | | info_view_parameters | Info view parameters = {{l4d2}} | ||
<!-- | insect_swarm = not in any FGD--> | <!-- | insect_swarm = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 2,147: | Line 2,147: | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile | | molotov_projectile | Molotov projectile = {{l4d2}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{l4d2}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{l4d2}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,161: | Line 2,161: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{l4d2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{l4d2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_surroundtest | | point_surroundtest | Point surroundtest = {{l4d2}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
<!-- | prop_physics2 = not in any FGD--> | <!-- | prop_physics2 = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{l4d2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle | | prop_vehicle | Prop vehicle = {{l4d2}} | ||
| prop_vehicle_driveable | | prop_vehicle_driveable | Prop vehicle driveable = {{l4d2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,215: | Line 2,215: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{l4d2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,240: | Line 2,240: | ||
<!-- | weapon_jockey_claw = not in any FGD--> | <!-- | weapon_jockey_claw = not in any FGD--> | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_molotov | | weapon_molotov | Weapon molotov = {{l4d2}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol | | weapon_pistol | Weapon pistol = {{l4d2}} | ||
<!-- | weapon_pistol_magnum = not in any FGD--> | <!-- | weapon_pistol_magnum = not in any FGD--> | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
Line 2,433: | Line 2,433: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{asw}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,439: | Line 2,439: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats | | env_outtro_stats | Env outtro stats = {{asw}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,462: | Line 2,462: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_detail_blocker | | func_detail_blocker | Func detail blocker = {{asw}} | ||
| func_nav_avoidance_obstacle | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{asw}} | ||
| func_nav_blocker | | func_nav_blocker | Func nav blocker = {{asw}} | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{asw}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_precipitation_blocker | | func_precipitation_blocker | Func precipitation blocker = {{asw}} | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{asw}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button | | func_weight_button | Func weight button = {{asw}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,478: | Line 2,478: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
| info_game_event_proxy | | info_game_event_proxy | Info game event proxy = {{asw}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{asw}} | ||
| info_remarkable | | info_remarkable | Info remarkable = {{asw}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
Line 2,510: | Line 2,510: | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| point_broadcastclientcommand | | point_broadcastclientcommand | Point broadcastclientcommand = {{asw}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{asw}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,523: | Line 2,523: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper | | skybox_swapper | Skybox swapper = {{asw}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,536: | Line 2,536: | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
<!-- | trigger_asw_trigger_area = not in any FGD--> | <!-- | trigger_asw_trigger_area = not in any FGD--> | ||
| trigger_auto_crouch | | trigger_auto_crouch | Trigger auto crouch = {{asw}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap | | trigger_tonemap | Trigger tonemap = {{asw}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,577: | Line 2,577: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller | | env_detail_controller | Env detail controller = {{portal2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,584: | Line 2,584: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats | | env_outtro_stats | Env outtro stats = {{portal2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,614: | Line 2,614: | ||
<!-- | fizzler_multiorigin_sound_player = not in any FGD--> | <!-- | fizzler_multiorigin_sound_player = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_detail_blocker | | func_detail_blocker | Func detail blocker = {{portal2}} | ||
| func_nav_avoidance_obstacle | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{portal2}} | ||
| func_nav_blocker | | func_nav_blocker | Func nav blocker = {{portal2}} | ||
| func_physbox_multiplayer | | func_physbox_multiplayer | Func physbox multiplayer = {{portal2}} | ||
<!-- | func_placement_clip = not in any FGD--> | <!-- | func_placement_clip = not in any FGD--> | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
<!-- | func_portalled = not in any FGD--> | <!-- | func_portalled = not in any FGD--> | ||
| func_precipitation_blocker | | func_precipitation_blocker | Func precipitation blocker = {{portal2}} | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{portal2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 2,644: | Line 2,644: | ||
<!-- | info_paint_sprayer = not in any FGD--> | <!-- | info_paint_sprayer = not in any FGD--> | ||
<!-- | info_placement_helper = not in any FGD--> | <!-- | info_placement_helper = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{portal2}} | ||
<!-- | info_player_ping_detector = not in any FGD--> | <!-- | info_player_ping_detector = not in any FGD--> | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{portal2}} | ||
<!-- | info_portal_score = not in any FGD--> | <!-- | info_portal_score = not in any FGD--> | ||
| info_remarkable | | info_remarkable | Info remarkable = {{portal2}} | ||
<!-- | info_target_personality_sphere = not in any FGD--> | <!-- | info_target_personality_sphere = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 2,693: | Line 2,693: | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| point_broadcastclientcommand | | point_broadcastclientcommand | Point broadcastclientcommand = {{portal2}} | ||
<!-- | point_changelevel = not in any FGD--> | <!-- | point_changelevel = not in any FGD--> | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
Line 2,721: | Line 2,721: | ||
<!-- | prop_glass_futbol_socket = not in any FGD--> | <!-- | prop_glass_futbol_socket = not in any FGD--> | ||
<!-- | prop_glass_futbol_spawner = not in any FGD--> | <!-- | prop_glass_futbol_spawner = not in any FGD--> | ||
| prop_hallucination | | prop_hallucination | Prop hallucination = {{portal2}} | ||
<!-- | prop_indicator_panel = not in any FGD--> | <!-- | prop_indicator_panel = not in any FGD--> | ||
<!-- | prop_laser_catcher = not in any FGD--> | <!-- | prop_laser_catcher = not in any FGD--> | ||
Line 2,731: | Line 2,731: | ||
<!-- | prop_personality_sphere = not in any FGD--> | <!-- | prop_personality_sphere = not in any FGD--> | ||
<!-- | prop_physics_paintable = not in any FGD--> | <!-- | prop_physics_paintable = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{portal2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_rocket_tripwire = not in any FGD--> | <!-- | prop_rocket_tripwire = not in any FGD--> | ||
Line 2,750: | Line 2,750: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper | | skybox_swapper | Skybox swapper = {{portal2}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,762: | Line 2,762: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch | | trigger_auto_crouch | Trigger auto crouch = {{portal2}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
| trigger_catapult | | trigger_catapult | Trigger catapult = {{portal2}} | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
Line 2,772: | Line 2,772: | ||
<!-- | trigger_portal_button = not in any FGD--> | <!-- | trigger_portal_button = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap | | trigger_tonemap | Trigger tonemap = {{portal2}} | ||
<!-- | trigger_tractorbeam = not in any FGD--> | <!-- | trigger_tractorbeam = not in any FGD--> | ||
<!-- | vgui_indicator_panel = not in any FGD--> | <!-- | vgui_indicator_panel = not in any FGD--> | ||
Line 2,794: | Line 2,794: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line | | ai_battle_line | Ai battle line = {{csgo}} | ||
| ai_changehintgroup | | ai_changehintgroup | Ai changehintgroup = {{csgo}} | ||
| ai_changetarget | | ai_changetarget | Ai changetarget = {{csgo}} | ||
| ai_goal_assault | | ai_goal_assault | Ai goal assault = {{csgo}} | ||
<!-- | ai_goal_fightfromcover = not in any FGD--> | <!-- | ai_goal_fightfromcover = not in any FGD--> | ||
| ai_goal_follow | | ai_goal_follow | Ai goal follow = {{csgo}} | ||
| ai_goal_lead | | ai_goal_lead | Ai goal lead = {{csgo}} | ||
| ai_goal_lead_weapon | | ai_goal_lead_weapon | Ai goal lead weapon = {{csgo}} | ||
| ai_goal_standoff | | ai_goal_standoff | Ai goal standoff = {{csgo}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions | | ai_script_conditions | Ai script conditions = {{csgo}} | ||
| ai_sound | | ai_sound | Ai sound = {{csgo}} | ||
| aiscripted_schedule | | aiscripted_schedule | Aiscripted schedule = {{csgo}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
Line 2,823: | Line 2,823: | ||
<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint | | assault_assaultpoint | Assault assaultpoint = {{csgo}} | ||
| assault_rallypoint | | assault_rallypoint | Assault rallypoint = {{csgo}} | ||
<!-- | baseprojectile = not in any FGD--> | <!-- | baseprojectile = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
Line 2,836: | Line 2,836: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor | | cycler_actor | Cycler actor = {{csgo}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 2,851: | Line 2,851: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver | | env_entity_dissolver | Env entity dissolver = {{csgo}} | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
<!-- | env_gascanister = not in any FGD--> | <!-- | env_gascanister = not in any FGD--> | ||
| env_global | | env_global | Env global = {{csgo}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash | | env_muzzleflash | Env muzzleflash = {{csgo}} | ||
| env_outtro_stats | | env_outtro_stats | Env outtro stats = {{csgo}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,867: | Line 2,867: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion | | env_sporeexplosion | Env sporeexplosion = {{csgo}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 2,886: | Line 2,886: | ||
<!-- | func_block_dm_spawns = not in any FGD--> | <!-- | func_block_dm_spawns = not in any FGD--> | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_nav_avoidance_obstacle | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{csgo}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone | | func_proprrespawnzone | Func proprrespawnzone = {{csgo}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
| func_tankairboatgun | | func_tankairboatgun | Func tankairboatgun = {{csgo}} | ||
| func_tankapcrocket | | func_tankapcrocket | Func tankapcrocket = {{csgo}} | ||
| func_tanklaser | | func_tanklaser | Func tanklaser = {{csgo}} | ||
| func_tankpulselaser | | func_tankpulselaser | Func tankpulselaser = {{csgo}} | ||
| func_tankrocket | | func_tankrocket | Func tankrocket = {{csgo}} | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip | | func_vehicleclip | Func vehicleclip = {{csgo}} | ||
| func_weight_button | | func_weight_button | Func weight button = {{csgo}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,911: | Line 2,911: | ||
<!-- | info_hostage_rescue_zone_hint = not in any FGD--> | <!-- | info_hostage_rescue_zone_hint = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch | | info_player_deathmatch | Info player deathmatch = {{csgo}} | ||
<!-- | info_player_ping = not in any FGD--> | <!-- | info_player_ping = not in any FGD--> | ||
| info_player_teamspawn | | info_player_teamspawn | Info player teamspawn = {{csgo}} | ||
| info_remarkable | | info_remarkable | Info remarkable = {{csgo}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 2,928: | Line 2,928: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene | | logic_choreographed_scene | Logic choreographed scene = {{csgo}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager | | logic_scene_list_manager | Logic scene list manager = {{csgo}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic | | monster_generic | Monster generic = {{csgo}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
Line 2,940: | Line 2,940: | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
<!-- | paradrop_chopper = not in any FGD--> | <!-- | paradrop_chopper = not in any FGD--> | ||
| path_corner | | path_corner | Path corner = {{csgo}} | ||
| path_corner_crash | | path_corner_crash | Path corner crash = {{csgo}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,951: | Line 2,951: | ||
<!-- | planted_c4_survival = not in any FGD--> | <!-- | planted_c4_survival = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved | | player_loadsaved | Player loadsaved = {{csgo}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod | | player_speedmod | Player speedmod = {{csgo}} | ||
| player_weaponstrip | | player_weaponstrip | Player weaponstrip = {{csgo}} | ||
| point_broadcastclientcommand | | point_broadcastclientcommand | Point broadcastclientcommand = {{csgo}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
Line 2,965: | Line 2,965: | ||
<!-- | prop_money_crate = not in any FGD--> | <!-- | prop_money_crate = not in any FGD--> | ||
<!-- | prop_paradrop_crate = not in any FGD--> | <!-- | prop_paradrop_crate = not in any FGD--> | ||
| prop_physics_respawnable | | prop_physics_respawnable | Prop physics respawnable = {{csgo}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,982: | Line 2,982: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence | | scripted_sentence | Scripted sentence = {{csgo}} | ||
| scripted_sequence | | scripted_sequence | Scripted sequence = {{csgo}} | ||
| scripted_target | | scripted_target | Scripted target = {{csgo}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 3,001: | Line 3,001: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch | | trigger_auto_crouch | Trigger auto crouch = {{csgo}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
Line 3,007: | Line 3,007: | ||
<!-- | trigger_safemoneygather = not in any FGD--> | <!-- | trigger_safemoneygather = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap | | trigger_tonemap | Trigger tonemap = {{csgo}} | ||
| trigger_vphysics_motion | | trigger_vphysics_motion | Trigger vphysics motion = {{csgo}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 3,019: | Line 3,019: | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
<!-- | weapon_fists = not in any FGD--> | <!-- | weapon_fists = not in any FGD--> | ||
| weapon_galil | | weapon_galil | Weapon galil = {{csgo}} | ||
<!-- | weapon_knifegg = not in any FGD--> | <!-- | weapon_knifegg = not in any FGD--> | ||
| weapon_m3 | | weapon_m3 | Weapon m3 = {{csgo}} | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_mp5navy | | weapon_mp5navy | Weapon mp5navy = {{csgo}} | ||
| weapon_p228 | | weapon_p228 | Weapon p228 = {{csgo}} | ||
<!-- | weapon_scar17 = not in any FGD--> | <!-- | weapon_scar17 = not in any FGD--> | ||
| weapon_scout | | weapon_scout | Weapon scout = {{csgo}} | ||
| weapon_sg550 | | weapon_sg550 | Weapon sg550 = {{csgo}} | ||
| weapon_sg552 | | weapon_sg552 | Weapon sg552 = {{csgo}} | ||
<!-- | weapon_shield = not in any FGD--> | <!-- | weapon_shield = not in any FGD--> | ||
<!-- | weapon_snowball = not in any FGD--> | <!-- | weapon_snowball = not in any FGD--> | ||
<!-- | weapon_tablet = not in any FGD--> | <!-- | weapon_tablet = not in any FGD--> | ||
| weapon_tmp | | weapon_tmp | Weapon tmp = {{csgo}} | ||
| weapon_usp | | weapon_usp | Weapon usp = {{csgo}} | ||
<!-- | weaponworldmodel = not in any FGD--> | <!-- | weaponworldmodel = not in any FGD--> | ||
<!-- | wearable_item = not in any FGD--> | <!-- | wearable_item = not in any FGD--> |