Dota 2 Workshop Tools/Scripting/API/ProjectileManager.ProjectileDodge: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void ProjectileDodge(handle ''handle_1'') ''' | ''' void ProjectileDodge(handle ''handle_1'') ''' | ||
''Makes the specified unit dodge projectiles'' | ''Makes the specified unit dodge projectiles'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:ProjectileManager]] |
Latest revision as of 10:00, 21 January 2024

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January 2024


January 2024

Function Description
void ProjectileDodge(handle handle_1)
Makes the specified unit dodge projectiles
Parameters
Type | Name | Description |
---|---|---|
handle | handle_1 | No Description Set |