Dota 2 Workshop Tools/Scripting/API/GridNav.CanFindPath: Difference between revisions
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				Thunder4ik (talk | contribs)  m (clean up, added deadend tag)  | 
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{{Dead end|date=January 2024}}  | |||
{{Note | This page is automatically generated.  Any changes may be overwritten}}  | {{Note | This page is automatically generated.  Any changes may be overwritten}}  | ||
== Function Description ==  | == Function Description ==  | ||
''' bool CanFindPath(Vector ''Vector_1'', Vector ''Vector_2'') '''  | ''' bool CanFindPath(Vector ''Vector_1'', Vector ''Vector_2'') '''  | ||
''Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)''  | ''Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)''  | ||
;Example  | ;Example  | ||
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''bool'' - No Description Set  | ''bool'' - No Description Set  | ||
[[Category:Dota2Function]]  | |||
[[Category:GridNav]]  | |||
Latest revision as of 09:00, 21 January 2024
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January 2024
January 2024
Function Description
bool CanFindPath(Vector Vector_1, Vector Vector_2)
Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)
- Example
 
function GridNav:CanFindPath( Vector_1, Vector_2 ) end
Parameters
| Type | Name | Description | 
|---|---|---|
| Vector | Vector_1 | No Description Set | 
| Vector | Vector_2 | No Description Set | 
Returns
bool - No Description Set