Dota 2 Workshop Tools/Scripting/API/Global.ResolveNPCPositions: Difference between revisions

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[[Category:Dota2Function]]
[[Category:Global]]


== Function Description ==
== Function Description ==


''' void ResolveNPCPositions(Vector ''Vector_1'', float ''float_2'') '''
''' void ResolveNPCPositions(Vector ''Vector_1'', float ''float_2'') '''


''Check and fix units that have been assigned a position inside collision radius of other NPCs.''
''Check and fix units that have been assigned a position inside collision radius of other NPCs.''


;Example
;Example
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[[Category:Dota2Function]]
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Latest revision as of 09:58, 21 January 2024

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January 2024
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Function Description

void ResolveNPCPositions(Vector Vector_1, float float_2)

Check and fix units that have been assigned a position inside collision radius of other NPCs.

Example
function ResolveNPCPositions( Vector_1, float_2 ) end

Parameters

Type Name Description
Vector Vector_1 No Description Set
float float_2 No Description Set