Dota 2 Workshop Tools/Scripting/API/CDebugOverlayScriptHelper.CircleScreenOriented: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void CircleScreenOriented(Vector ''Vector_1'', float ''float_2'', int ''int_3'', int ''int_4'', int ''int_5'', int ''int_6'', bool ''bool_7'', float ''float_8'') ''' | ''' void CircleScreenOriented(Vector ''Vector_1'', float ''float_2'', int ''int_3'', int ''int_4'', int ''int_5'', int ''int_6'', bool ''bool_7'', float ''float_8'') ''' | ||
''Draws a circle oriented to the screen. Specify center in world space.'' | ''Draws a circle oriented to the screen. Specify center in world space.'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
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[[Category:Dota2Function]] | |||
[[Category:CDebugOverlayScriptHelper]] |
Latest revision as of 09:36, 21 January 2024

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January 2024


January 2024

Function Description
void CircleScreenOriented(Vector Vector_1, float float_2, int int_3, int int_4, int int_5, int int_6, bool bool_7, float float_8)
Draws a circle oriented to the screen. Specify center in world space.
Parameters
Type | Name | Description |
---|---|---|
Vector | Vector_1 | No Description Set |
float | float_2 | No Description Set |
int | int_3 | No Description Set |
int | int_4 | No Description Set |
int | int_5 | No Description Set |
int | int_6 | No Description Set |
bool | bool_7 | No Description Set |
float | float_8 | No Description Set |