Dota 2 Workshop Tools/Scripting/API/CDOTA MapTree.CutDownRegrowAfter: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void CutDownRegrowAfter(float ''RegrowAfter'', int ''TeamNumberKnownTo '') ''' | ''' void CutDownRegrowAfter(float ''RegrowAfter'', int ''TeamNumberKnownTo '') ''' | ||
''Cuts down this tree. Regrow it after some time'' | ''Cuts down this tree. Regrow it after some time'' | ||
== Parameters == | == Parameters == | ||
Line 26: | Line 23: | ||
| Team number to see it. -1 for no team | | Team number to see it. -1 for no team | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_MapTree]] |
Latest revision as of 09:29, 21 January 2024

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January 2024


January 2024

Function Description
void CutDownRegrowAfter(float RegrowAfter, int TeamNumberKnownTo )
Cuts down this tree. Regrow it after some time
Parameters
Type | Name | Description |
---|---|---|
float | RegrowAfter | number of seconds until this tree regrows |
int | TeamNumberKnownTo | Team number to see it. -1 for no team |