Dota 2 Workshop Tools/Scripting/API/CDOTABaseGameMode.GetCustomHeroMaxLevel: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' int GetCustomHeroMaxLevel() ''' | ''' int GetCustomHeroMaxLevel() ''' | ||
''Allows definition of the max level heroes can achieve (default is 25).'' | ''Allows definition of the max level heroes can achieve (default is 25).'' | ||
;Example | ;Example | ||
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''int'' - No Description Set | ''int'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTABaseGameMode]] |
Latest revision as of 09:01, 21 January 2024

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January 2024


January 2024

Function Description
int GetCustomHeroMaxLevel()
Allows definition of the max level heroes can achieve (default is 25).
- Example
function CDOTABaseGameMode:GetCustomHeroMaxLevel( ) end
Returns
int - No Description Set