BTS Support Beams: Difference between revisions
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==Introduction==  | ==Introduction==  | ||
[[  | [[File:BTS_Support_beams.jpeg|thumb|right|200px|Support Beams found throughout the BTS Areas]]  | ||
This guide will show you how to create beams.    | This guide will show you how to create beams.    | ||
{{note| When creating brushes, make sure all alignments are set to <code>Face</code>}}  | {{note| When creating brushes, make sure all alignments are set to <code>Face</code>}}  | ||
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==Creation==  | ==Creation==  | ||
===Sides===  | ===Sides===  | ||
[[  | [[File:BTS SBeams Part1.png|thumb|right|300px| Beam Sides ]]  | ||
{{note|This 128 value can be changed depending on how high you want your beam to be}}  | {{note|This 128 value can be changed depending on how high you want your beam to be}}  | ||
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===Center===  | ===Center===  | ||
[[  | [[File:BTS SBeams Part2.png|thumb|right|300px| Beam Center Brush]]  | ||
Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}}  | Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}}  | ||
Latest revision as of 00:49, 7 January 2024
| Skill Level
 This tutorial expects you to have this amount of knowledge within the topic to follow along smoothly.  | |||||
|---|---|---|---|---|---|
| Novice | Familiar | Competent | Proficient | Expert | |
Introduction
This guide will show you how to create beams.
FaceCreation
Sides
Create 2 1*8*128 brushes with the nodraw texture. Position these brushes 16 units away from each other. 
Center
Create a 14*4*128 brush with the nodraw texture. Position this brush in the center of the 2 side brushes. 
Select all brushes and tie them to a func_detail.
Texturing
Using the Face Edit Sheet, Set all visible faces to metal/metalbeam_bts_001a and enter the following properties:
Texture scale:
- X: 
0.125 - Y: 
0.125 
Horizontal Beams
If your beam set has a Horizontal Beam, it will typically have another wall beam on the other side.
Sides
Create 2 16*128*2 brushes with the nodraw texture.
Center
Create a 8*128*28 brushes with the nodraw texture.
Select all brushes and tie them to a func_detail.
Texturing
Using the Face Edit Sheet, Set all visible faces to metal/metalbeam_bts_001a
Select all the side faces of the horizontal beam with the Face Edit Sheet and enter the following properties:
- Rotation: 
90.00 
Implementation
If you need to, resize the brushes to what you need to fit with the room.