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Env movieexplosion: Difference between revisions

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m (Replacing {{base point}} with {{this is a}}. This operation was performed by a bot.)
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[[File:Env movieexplosion.png|250px|thumb|right]]
[[File:Env movieexplosion.png|250px|thumb|right]]
{{ent not in fgd}}
{{ent not in fgd}}
{{base point|env_movieexplosion}}
{{this is a|point entity|name=env_movieexplosion}}
{{code class|MovieExplosion|movie_explosion.cpp}}  
{{code class|MovieExplosion|movie_explosion.cpp}}  
==Entity Description==
==Entity Description==

Revision as of 23:15, 6 January 2024

Env movieexplosion.png
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

env_movieexplosion is a point entity available in all Source Source games.

C++ In code, it is represented by theMovieExplosionclass, defined in themovie_explosion.cppfile.

Entity Description

Creates an explosion of orange particles textured with particles/particle_sphere

FGD Code

@PointClass base(Targetname) = env_movieexplosion
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