$opaque: Difference between revisions
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ReverendV92 (talk | contribs) (Added note about $mostlyopaque using two passes) |
Thunder4ik (talk | contribs) m (→See also: clean up, replaced: See Also → See also) |
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[[Category:QC Commands|o]] | [[Category:QC Commands|o]] | ||
== See | == See also == | ||
* [[$mostlyopaque]] - Similar command for models that have translucent materials, which renders in two passes. | * [[$mostlyopaque]] - Similar command for models that have translucent materials, which renders in two passes. | ||
[[Category:QC Commands|opaque]] | [[Category:QC Commands|opaque]] |
Revision as of 01:36, 6 January 2024
Causes the model to be assumed to be opaque with respect to its sorting against all other objects in the scene. Use this in cases where only a small portion of the model is translucent (hair, eyes, glasses, etc.) so if there are any sorting issues, it won’t matter.

$mostlyopaque
or $opaque
on all models is good form, as it prevents odd lighting errors and visual artifacts with shadows.Syntax
$opaque
See also
- $mostlyopaque - Similar command for models that have translucent materials, which renders in two passes.