Configuring the Source SDK for Dreamball: Difference between revisions
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{{Dead end|date=January 2024}} | |||
To set up Source SDK to map for Dreamball, navigate to: | To set up Source SDK to map for Dreamball, navigate to: | ||
steam/steamapps/USERNAME/sourcesdk/bin/orangebox/bin/ | steam/steamapps/USERNAME/sourcesdk/bin/orangebox/bin/ |
Latest revision as of 10:24, 5 January 2024

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January 2024


January 2024
To set up Source SDK to map for Dreamball, navigate to: steam/steamapps/USERNAME/sourcesdk/bin/orangebox/bin/ and open GameConfig.txt and inside it add this entry amongst the rest:
Add this and replace the paths/username with your own ones:
"Dreamball" { "GameDir" "c:\program files\steam\steamapps\SourceMods\dreamball" "hammer" { "GameData0" "c:\program files\steam\steamapps\SourceMods\dreamball\SDK\dreamball.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "c:\program files\steam\steamapps\USERNAME\source sdk base 2007\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "prop_static" "BSP" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vbsp.exe" "Vis" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vvis.exe" "Light" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vrad.exe" "GameExeDir" "c:\program files\steam\steamapps\USERNAME\source sdk base 2007" "MapDir" "C:\Program Files\Steam\steamapps\USERNAME\sourcesdk_content\dreamball\mapsrc" "BSPDir" "c:\program files\steam\steamapps\SourceMods\dreamball\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } }
Replace any paths (i.e. C:\ may be F:\ for you) and USERNAME fields with your own.