User talk:Generaleskimo: Difference between revisions
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:::: it's cool, just remember, this is a place for developers to collaborate, so try to stay nice :) -General Eskimo | :::: it's cool, just remember, this is a place for developers to collaborate, so try to stay nice :) -General Eskimo | ||
== | == Bloodsplats == | ||
So, are you a bit further? The blood works, you said but you need to get it at the wall. Well, so far I know, the blood on the walls is from the function <code>TraceBleed</code>. --[[User:Dutchmega|dutchmega]] 01:46, 22 May 2006 (PDT) | |||
== DAMN ME == | == DAMN ME == | ||
ive forgotten my password. im trying to get it back without asking help. --[[User:Game|Game]] 14:44, 19 May 2006 (PDT)game4ever . my page is here: --[[User:Game|Game]] 14:44, 19 May 2006 (PDT)game | ive forgotten my password. im trying to get it back without asking help. --[[User:Game|Game]] 14:44, 19 May 2006 (PDT)game4ever . my page is here: --[[User:Game|Game]] 14:44, 19 May 2006 (PDT)game |
Revision as of 01:46, 22 May 2006
Half-Life 3???—ts2do 16:22, 14 Apr 2006 (PDT)
- Looks like a wild guess. Especially because all other Valve games have IDs < 1000. --Koraktor
coop
Check out these:
void CBaseEntity::DoImpactEffect( trace_t &tr, int nDamageType ) void C_HL2MP_Player::DoImpactEffect( trace_t &tr, int nDamageType ) void C_TEHL2MPFireBullets::CreateEffects( void ) void CBaseEntity::TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr )
Your answer probably lies somewhere in there—ts2do 17:42, 17 Apr 2006 (PDT)
Steam Application IDs
I'm changing the AppIDs based on the information inside of the ClientRegistry.blob. That's it! --Koraktor
my talk
i talk in my language, but can talk english. DONT READ MY POSTS if u dont like the way i tlk. i spend hours on MSN so that should explain my language. my keyboards dodgy aswell. dont skit, dude. and im 14.!YOU GOT A PROBLEM, BUB!
- game4ever
- (also depends on what posts you have read)
- This message came about because of this post. I presume he read what ts2do had said on Dutchmega's page and got confused. Giles 16:19, 24 Apr 2006 (PDT)
- sorry about that generaleskimo dutchmega confused me. im really really sorry but i did what the page said for once (lol) sorry again :)
- it's cool, just remember, this is a place for developers to collaborate, so try to stay nice :) -General Eskimo
- sorry about that generaleskimo dutchmega confused me. im really really sorry but i did what the page said for once (lol) sorry again :)
- This message came about because of this post. I presume he read what ts2do had said on Dutchmega's page and got confused. Giles 16:19, 24 Apr 2006 (PDT)
Bloodsplats
So, are you a bit further? The blood works, you said but you need to get it at the wall. Well, so far I know, the blood on the walls is from the function TraceBleed
. --dutchmega 01:46, 22 May 2006 (PDT)
DAMN ME
ive forgotten my password. im trying to get it back without asking help. --Game 14:44, 19 May 2006 (PDT)game4ever . my page is here: --Game 14:44, 19 May 2006 (PDT)game