User:T-VIRUS: Difference between revisions

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==Google Translation==
==Google Translation==
I am Martin Milbret aka t-virus of the Moonlight Interactive team:)  We develop for HL2 the resident Evil Twilight Mod. I code 2 own MP Mods to the SOURCE code learn and code now also the Multiplayer for our Mod;)  Hope which I some good Tutorials for SOURCE Coding beginner to write here can and also for me as memory aid:)
I am Martin Milbret aka t-virus of the Moonlight Interactive team:)  We develop for HL2 the resident Evil Twilight Mod. I code 2 own MP Mods to the SOURCE code learn and code now also the Multiplayer for our Mod;)  Hope which I some good Tutorials for SOURCE Coding beginner to write here can and also for me as memory aid:)
==Rewritten Translation==
I am Martin Milbret, AKA T-Virus, of the Moonlight Interactive team. :) We're developing the [http://evilmod.space2000.de/ Resident Evil Twilight] mod for Half-Life 2. I've programmed two of my own multiplayer mods for the Source Engine, and am now programming the multiplayer portion of our mod. I hope to write some good beginning programming tutorials and also use this as a memory aid to help me.

Revision as of 12:52, 23 April 2006

Ich bin Martin Milbret aka T-VIRUS vom Moonlight Interactive Team :) Wir entwickeln für HL2 die Resident Evil Twilight Mod. Ich selbst Code 2 eigene MP Mods zum source code lernen und Code jetzt auch den Multiplayer für unsere Mod ;) Hoffe das ich hier einige gute Tutorials für Source Coding anfänger schreiben kann und auch für mich als Gedächtnisstütze :)

Google Translation

I am Martin Milbret aka t-virus of the Moonlight Interactive team:) We develop for HL2 the resident Evil Twilight Mod. I code 2 own MP Mods to the SOURCE code learn and code now also the Multiplayer for our Mod;) Hope which I some good Tutorials for SOURCE Coding beginner to write here can and also for me as memory aid:)

Rewritten Translation

I am Martin Milbret, AKA T-Virus, of the Moonlight Interactive team. :) We're developing the Resident Evil Twilight mod for Half-Life 2. I've programmed two of my own multiplayer mods for the Source Engine, and am now programming the multiplayer portion of our mod. I hope to write some good beginning programming tutorials and also use this as a memory aid to help me.