AddCustomFontFile: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
m (header)
Line 1: Line 1:
{{navbar|CreateFont|ISurface|SetFontGlyphSet}}
{{navbar|CreateFont|ISurface|SetFontGlyphSet}}
=bool '''AddCustomFontFile'''(const char *fontFileName)=
Use this function before [[SetFontGlyphSet]] and after [[CreateFont]] if the font you will be creating is not added to [[ClientScheme.res]]
Use this function before [[SetFontGlyphSet]] and after [[CreateFont]] if the font you will be creating is not added to [[ClientScheme.res]]

Revision as of 19:18, 9 May 2006


bool AddCustomFontFile(const char *fontFileName)

Use this function before SetFontGlyphSet and after CreateFont if the font you will be creating is not added to ClientScheme.res