User:UnrealBhop: Difference between revisions

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[[File:UnrealBhop welcome.png|1024px|frameless|center|Welcome image!]]
Going to revamp this page someday.
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My name is '''Gavin Alford'''<br>
I am a Level Designer / Programmer
 
== About Me ==
 
I currently work on Deathmatch Classic Refragged and other projects like [https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point Extraction Point] and smaller Garry's Mod and Source 2 Mapping projects. I currently want to create Left 4 Dead 2 Campaign for me and my friends to play. I want it to be like in Dark Carnival where some paths are blocked and others aren't, randomly spawned items / props. I don't know if i want to add custom music to the campaign since i don't know how to do music in Left 4 Dead 2 just yet. I can imagine its not really that hard but i might be totally wrong. I don't only do Level Design and Programming, i know how to do Modeling, Animation, Music and Sound Design.
 
I also take pictures when I'm not working at my computer, and i have a website for that. One of the main reasons i made it was because my friend started dying over my pet pictures XD.
 
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/Personal_Views Personal Views]
 
[https://steamcommunity.com/id/kabuhar1/ Steam Account]
 
== Stuff I'm Working On ==
 
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point Extraction Point]
 
[https://sites.google.com/view/gaphoto/home Photos Website]
 
== Retired Projects ==
 
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/L4D_and_L4D2_Pre_Infection_Maps Pre-Infection L4D / L4D2 Maps]
 
 
 
[[Image:ValveLogo.gif]]
Thanks Valve for giving tools to gamers to create things.
 
[[User:UnrealBhop|UnrealBhop]] ([[User talk:UnrealBhop|talk]])

Latest revision as of 15:18, 5 August 2023

Going to revamp this page someday.