Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.ModifyHealth: Difference between revisions
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{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note|This page is automatically generated. Any changes may be overwritten}}[[Category:Dota2Function]][[Category:CDOTA_BaseNPC]] | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_BaseNPC]] | |||
== Function Description == | == Function Description == | ||
''' void ModifyHealth(int ''iDesiredHealthValue'', handle ''hAbility'', bool ''bLethal'', int ''iAdditionalFlags'') ''' | ''' void ModifyHealth(int ''iDesiredHealthValue'', handle ''hAbility'', bool ''bLethal'', int ''iAdditionalFlags'') ''' | ||
''Sets the health to a specific value, with optional flags or inflictors.'' | ''Sets the health to a specific value, with optional flags or inflictors.'' | ||
== Parameters == | == Parameters == |
Revision as of 18:47, 23 July 2023

Function Description
void ModifyHealth(int iDesiredHealthValue, handle hAbility, bool bLethal, int iAdditionalFlags)
Sets the health to a specific value, with optional flags or inflictors.
Parameters
Type | Name | Description |
---|---|---|
int | iDesiredHealthValue | No Description Set |
handle | hAbility | No Description Set |
bool | bLethal | No Description Set |
int | iAdditionalFlags | No Description Set |