Dota 2 Workshop Tools/Scripting/API/GameMode.GetCameraDistanceOverride: Difference between revisions
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{{Note | This page is automatically generated. | {{Note|This page is automatically generated. Any changes may be overwritten}}[[Category:Dota2Function]][[Category:GameMode]] | ||
[[Category:Dota2Function]] | |||
[[Category:GameMode]] | |||
== Function Description == | == Function Description == | ||
''' float GetCameraDistanceOverride() ''' | ''' float GetCameraDistanceOverride() ''' | ||
''Gets the camera distance | ''Gets the camera distance | ||
dota default is 1134.'' | dota default is 1134.'' | ||
;Example | ;Example | ||
Line 19: | Line 13: | ||
== Returns == | == Returns == | ||
''float'' - Returns true if the announcer is disabled | ''float'' - Returns true if the announcer is disabled |
Revision as of 18:34, 23 July 2023

Function Description
float GetCameraDistanceOverride()
Gets the camera distance dota default is 1134.
- Example
--some code here
Returns
float - Returns true if the announcer is disabled