Startup Music: Difference between revisions
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Tip:Startup music can be disabled by starting with
Tip:Only MP3 files are supported, and they do not loop. If a looping WAV is desired, edit valve.rc to add the line play #*ui/gamestartup.wav (or something similar) to the end of the file. Only one music track is supported using this method.
Bug:If the game directory is 
SirYodaJedi (talk | contribs) (WAV method, from interlopers tutorial linked on the looping page) |
SirYodaJedi (talk | contribs) |
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== {{gldsrc|2}} Engine == | == {{gldsrc|2}} Engine == | ||
GoldSrc will play '''{{path|media\gamestartup|mp3}}''' or Redbook CD track 29 when it finishes loading the main menu after the application is launched. The track will loop and continue to play until | GoldSrc will play '''{{path|media\gamestartup|mp3}}''' or Redbook CD track 29 when it finishes loading the main menu after the application is launched. The track will loop and continue to play until a map is loaded. | ||
{{bug|If the game directory is {{path|valve}} or {{path|gearbox}}, the startup track will continue to play across multiple maps until another track is called!}} | |||
[[Category:Modding]] [[Category:Tutorials]] [[Category:Sound System]] | [[Category:Modding]] [[Category:Tutorials]] [[Category:Sound System]] |
Revision as of 07:32, 24 June 2023
Startup music is music that plays on the main menu when booting up the game, but does not play when returning to the main menu from elsewhere in the game.
Source Engine
Source will play sound\ui\gamestartup*.mp3
when it finishes loading the main menu after the application is launched. The asterisk matches anything at all (including nothing), so feel free to give your files descriptive names. If more than one file matches, a choice will be made at random.
All files must be encoded at 44.1 KHz.

-nostartupsound
.
GoldSrc Engine
GoldSrc will play media\gamestartup.mp3
or Redbook CD track 29 when it finishes loading the main menu after the application is launched. The track will loop and continue to play until a map is loaded.


valve
or 
gearbox
, the startup track will continue to play across multiple maps until another track is called! [todo tested in ?]