Talk:Activity List: Difference between revisions
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==This is the activity list found in ai_activity.h== | ==This is the activity list found in ai_activity.h== | ||
I notice I have more activities listed in my (latest) ai_activity.h file - most noticeably the various "stealth" state affects. However - if I understand correctly - ACT_s are only enabled if they are listed in both ai_activity.h and activitylist.cpp (?). The list in this article bears closer resemblance to the activitylist.cpp file. Please could someone more knowlegable check/clarify ? --[[User:Beeswax|Beeswax]] 16:13, 19 Mar 2008 (PDT) | I notice I have more activities listed in my (latest) ai_activity.h file - most noticeably the various "stealth" state affects. However - if I understand correctly - ACT_s are only enabled if they are listed in both ai_activity.h and activitylist.cpp (?). The list in this article bears closer resemblance to the activitylist.cpp file. Please could someone more knowlegable check/clarify ? --[[User:Beeswax|Beeswax]] 16:13, 19 Mar 2008 (PDT) | ||
== Activity list from TF2? == | |||
Now that we have the activitylist.cpp file from the TF2 code leak, should we post it here? I found useful that there are activities called "ACT_MP_JUMP_LAND_---" for my project · [[User:Ashe|Ashe]] ([[User talk:Ashe|talk]]) 10:51, 2 June 2023 (PDT) |
Latest revision as of 10:51, 2 June 2023
This is the activity list found in ai_activity.h
I notice I have more activities listed in my (latest) ai_activity.h file - most noticeably the various "stealth" state affects. However - if I understand correctly - ACT_s are only enabled if they are listed in both ai_activity.h and activitylist.cpp (?). The list in this article bears closer resemblance to the activitylist.cpp file. Please could someone more knowlegable check/clarify ? --Beeswax 16:13, 19 Mar 2008 (PDT)
Activity list from TF2?
Now that we have the activitylist.cpp file from the TF2 code leak, should we post it here? I found useful that there are activities called "ACT_MP_JUMP_LAND_---" for my project · Ashe (talk) 10:51, 2 June 2023 (PDT)