Modifying Source GameUI: Difference between revisions

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{{lang|Modifying Source GameUI}}
{{MultiPage}}
{{todo | implement changes in other languages}}


Changing the appearance of Source's GameUI is as easy as changing the values in the [[SourceScheme.res]] file using any [[text editor]]. If you have not started to create your own [[Half-Life 2]] mod you will need to [https://pastebin.com/DmfKLEAD download the file from here]. You will need to move the <code>SourceScheme.res</code> file into a game's resource folder or your mod's folder, replacing the file if it already exists.
Let's take a look at changing the color of all GameUI elements to a blue tint. Open the <code>SourceScheme.res</code> file in notepad and scroll down to about line 70 you should see something like this...
<pre>
Frame.TitleTextInsetX 16
Frame.ClientInsetX 8
Frame.ClientInsetY 6
Frame.BgColor "160 160 160 128" [$WIN32]
Frame.BgColor "80 80 80 192" [$X360]
Frame.OutOfFocusBgColor "160 160 160 32" [$WIN32]
Frame.OutOfFocusBgColor "80 80 80 192" [$X360]
Frame.FocusTransitionEffectTime "0.3" // time it takes for a window to fade in/out on focus/out of focus
</pre>
Simply change the values for <code>Frame.BgColor</code> to <code>160 160 255 128</code>. Colors are ordered 'RGBA' (Red-Green-Blue-Alpha). Now save the file and run your mod. You now have a blue tinted GUI.
[[Category:Tutorials]] [[Category:Modding]]
[[Category:Tutorials]] [[Category:Modding]]

Revision as of 14:44, 30 May 2023

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