Skinning: Difference between revisions

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Current Textures and Skin sizes are:
Current Textures and Skin sizes are:
16 pixels
* 16 pixels
32 pixels
* 32 pixels
64 pixels
* 64 pixels
128 pixels
* 128 pixels
256 pixels  
* 256 pixels  
512 pixels
* 512 pixels
1024 pixels
* 1024 pixels
2048 pixels
* 2048 pixels
Only those sizes are currently usable in hl2 engine.
'''Examples'''
 
* Example1: 512 by 512
* Example2: 512 by 1024


Example1: 512 by 512
Example2: 512 by 1024
Only those sizes are currently usable in hl2 engine.





Revision as of 12:19, 28 June 2005

Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model.

Shaders can be applied to the skin or Texture

Current Textures and Skin sizes are:

  • 16 pixels
  • 32 pixels
  • 64 pixels
  • 128 pixels
  • 256 pixels
  • 512 pixels
  • 1024 pixels
  • 2048 pixels

Only those sizes are currently usable in hl2 engine. Examples

  • Example1: 512 by 512
  • Example2: 512 by 1024


Utilities

  • Vtf Tool This tool is used for easy conversion of TGA to VTF or VTF to TGA