Item healthcharger: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:item_healthcharger.jpg|thumb|200px|right|Health Charger]] | [[Image:item_healthcharger.jpg|thumb|200px|right|Health Charger]] | ||
A health charger gradually replenishes player health on use, until empty. | |||
A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting. | A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting. |
Revision as of 21:50, 26 March 2006
Entity Description
A health charger gradually replenishes player health on use, until empty.
A healthcharger will be able to replenish a total of 50 Health points, regardless of the difficulty setting.
Placement tip: Rechargers are best placed with a height of 48 units between the floor and the center of the recharger entity. They should also be placed in areas occluded from helicopter or tank fire.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- _minlight
- <float> Minimum light level
Inputs
Outputs
- Template:O targetname
- OutRemainingCharge <float>
- OnPlayerUse