VGUI Screen: Difference between revisions
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A [[Vgui|VGUI]] screen. Useful for in-world monitors. | A [[Vgui|VGUI]] screen. Useful for in-world monitors. | ||
''' | '''<font color="red">Warning:</font>''' This entity does not work in HL2, HL2:DM, or the unedited SDK code; it crashes the game. See [[VGUI Screen Creation]] | ||
==Key values== | ==Key values== |
Revision as of 17:35, 25 March 2006
Entity Description
A VGUI screen. Useful for in-world monitors.
Warning: This entity does not work in HL2, HL2:DM, or the unedited SDK code; it crashes the game. See VGUI Screen Creation
Key values
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv angles
- panelname <string>
- Name of the panel to use. This is not a filename.
- overlaymaterial <string>
- Name of a material to overlay over the top of the VGUI screen. NOTE: This material must write Z for the VGUI screen to work.
- width <integer>
- Width of the panel in units.
- height <integer>
- Height of the panel in units.
Inputs
- Template:I targetname
- Template:I parentname
- SetActive
- Make the vgui screen visible.
- SetInactive
- Make the vgui screen invisible.