Mounting multiple GCFs: Difference between revisions
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[[Category:Programming]][[Category:Tutorials]][[Category:Modding]] | |||
Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP '''and''' HL2. | Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP '''and''' HL2. | ||
Well, it's only a couple of lines of code: | Well, it's only a couple of lines of code: |
Revision as of 12:46, 21 March 2006
Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP and HL2. Well, it's only a couple of lines of code:
The code
Open the file cdll_client.cpp and find the function int CHLClient::Init. Go to end of the function and add before return true;
filesystem->AddSearchPath("hl2", "GAME"); filesystem->MountSteamContent(220);
That's all :)
This only adds HL2 but you can add more, possible values are:
- cstrike / 240 - hl2mp / 320 - dod / 300 - lostcoast / 340