Mounting multiple GCFs: Difference between revisions

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[[Category:Programming]][[Category:Tutorials]][[Category:Modding]]
Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP '''and''' HL2.
Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP '''and''' HL2.
Well, it's only a couple of lines of code:
Well, it's only a couple of lines of code:

Revision as of 12:46, 21 March 2006

Sometimes we want to mount multiple GCF's, for example: if you have made a new mod, based on HL2MP, that needs to loads files from HL2MP and HL2. Well, it's only a couple of lines of code:

The code

Open the file cdll_client.cpp and find the function int CHLClient::Init. Go to end of the function and add before return true;

filesystem->AddSearchPath("hl2", "GAME");
filesystem->MountSteamContent(220); 

That's all :)

This only adds HL2 but you can add more, possible values are:

- cstrike / 240 - hl2mp / 320 - dod / 300 - lostcoast / 340