Entity bird: Difference between revisions

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==Description==
==Description==
{{MdQuote|text="Dove entity for the Meet the Medic tease."|sign=Valve|source=<source directory>/game/shared/tf/entity_bird.cpp, Line 17}}
{{Quote|"Dove entity for the Meet the Medic tease."|Valve|<source directory>/game/shared/tf/entity_bird.cpp, Line 17}}
{{ent|entity_bird}} is spawned according to positions specified in <code>scripts/birds.txt</code>.
{{ent|entity_bird}} is spawned according to positions specified in <code>scripts/birds.txt</code>.



Revision as of 07:31, 1 February 2023

Template:ModernTodo

entity_bird
TypePoint entity
EngineSource Source
AvailabilityTeam Fortress 2 Team Fortress 2
 

Template:Entity

C++ In code, it is represented by theCEntityBirdclass, defined in theentity_bird.cppfile.



Description

"Dove entity for the Meet the Medic tease."
— Valve, <source directory>/game/shared/tf/entity_bird.cpp, Line 17

entity_bird is spawned according to positions specified in scripts/birds.txt.

entity_bird flies at a random speed between 200HU and 500HU.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history

Inputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history

Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history