Entity bird: Difference between revisions
Jump to navigation
Jump to search
Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ | {{DISPLAYTITLE:entity_bird}} | ||
{{ | {{infotable | ||
|entity_bird|img=[[File:Missing entity icon.png]] | |||
|type=e0 | |||
|engine=2 | |||
|in={{tf2|4}} | |||
}} {{point ent|iconblock=0|this=0|game=Team Fortress 2}} | |||
{{code class|CEntityBird|entity_bird.cpp}} | {{code class|CEntityBird|entity_bird.cpp}} | ||
__TOC__ | |||
==Description== | ==Description== |
Revision as of 07:07, 10 December 2022
entity_bird | |
---|---|
![]() | |
Type | Point entity |
Engine | ![]() |
Availability | ![]() |
Description
Template:MdQuote
entity_bird is spawned according to positions specified in scripts/birds.txt
.
entity_bird flies at a random speed between 200HU and 500HU.
Keyvalues

Inputs

Outputs
