User:UnrealBhop/Extraction Point/Ideas: Difference between revisions
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* BLOOD AND A BUNCH OF WEAPONS - Beat the game on normal | * BLOOD AND A BUNCH OF WEAPONS - Beat the game on normal | ||
* BLOODBATH AND ROSES - Beat the game on hard | * BLOODBATH AND ROSES - Beat the game on hard | ||
* SWEET OLD CROWBAR - Find the golden crowbar easter egg | |||
* NOW WE'RE GETTING SOMEWHERE - Find your first weapon (has to be firearm) | |||
* THIS'LL DO... FOR NOW - Find your first melee weapon |
Revision as of 08:49, 2 September 2022
Extraction Point Ideas
- Maybe use some Mapbase Features for this project.
- L4D / Portal 2 style hints.
- Dynamic Lighting
- Base weapon models changed / reanimated or just reanimated
- Some upscaled textures on some props, characters and weapons.
- Change muscle car (jalopy) model.
- Player can see their own body on death.
- Give a more coast side of Half-Life 2 Vibe.
- Use some skydomes from other games.
- Some custom skybox textures for open sea adventures.
- More accurate collision on some props ((just for fun))
- Try and add interiors to every building along the way, for more exploration.
Extraction Point Steam Achievement Ideas
- NOT MY FIRST TIME - Beat the game on easy
- BLOOD AND A BUNCH OF WEAPONS - Beat the game on normal
- BLOODBATH AND ROSES - Beat the game on hard
- SWEET OLD CROWBAR - Find the golden crowbar easter egg
- NOW WE'RE GETTING SOMEWHERE - Find your first weapon (has to be firearm)
- THIS'LL DO... FOR NOW - Find your first melee weapon