User:UnrealBhop/Extraction Point/Ideas: Difference between revisions

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(Created page with "=== Extraction Point Ideas === * Maybe use some Mapbase Features for this project. * L4D / Portal 2 style hints. * Dynamic Lighting * Base weapon models changed / reanimated...")
 
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* Give a more coast side of Half-Life 2 Vibe.
* Give a more coast side of Half-Life 2 Vibe.
* Use some skydomes from other games.
* Use some skydomes from other games.
* Some custom skybox textures for open sea adventures.
* More accurate collision on some props ((just for fun))
* Try and add interiors to every building along the way, for more exploration.
=== Extraction Point Steam Achievement Ideas ===
* NOT MY FIRST TIME - Beat the game on easy
* BLOOD AND A BUNCH OF WEAPONS - Beat the game on normal
* BLOODBATH AND ROSES - Beat the game on hard

Revision as of 08:48, 2 September 2022

Extraction Point Ideas

  • Maybe use some Mapbase Features for this project.
  • L4D / Portal 2 style hints.
  • Dynamic Lighting
  • Base weapon models changed / reanimated or just reanimated
  • Some upscaled textures on some props, characters and weapons.
  • Change muscle car (jalopy) model.
  • Player can see their own body on death.
  • Give a more coast side of Half-Life 2 Vibe.
  • Use some skydomes from other games.
  • Some custom skybox textures for open sea adventures.
  • More accurate collision on some props ((just for fun))
  • Try and add interiors to every building along the way, for more exploration.

Extraction Point Steam Achievement Ideas

  • NOT MY FIRST TIME - Beat the game on easy
  • BLOOD AND A BUNCH OF WEAPONS - Beat the game on normal
  • BLOODBATH AND ROSES - Beat the game on hard