User:UnrealBhop/Extraction Point: Difference between revisions
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== Story Ideas == | == Story Ideas == | ||
'''If you do not want spoilers to this mod do not read this!''' | |||
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point/Story_Ideas Story Ideas Subpage] | [https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point/Story_Ideas Story Ideas Subpage] | ||
== Extraction Point Ideas == | == Extraction Point Ideas == | ||
'''If you do not want spoilers to this mod do not read this!''' | |||
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point/Ideas Ideas Subpage] | [https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point/Ideas Ideas Subpage] |
Revision as of 07:54, 2 September 2022
Extraction Point
Extraction Point is a mod I'm creating for Half-Life 2, using some assets like weapons and models from Template:Game name It used to be set in America but i'd rather use assets from Episode Two and Left 4 Dead in order to create this mod. So it's gonna be set in Europe, the old mod had that Left 4 Dead 2 vibe to it.
The mod will be an Episode Two mod
Story Ideas
If you do not want spoilers to this mod do not read this!
Extraction Point Ideas
If you do not want spoilers to this mod do not read this!