User:UnrealBhop/Extraction Point: Difference between revisions
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== Story Ideas == | == Story Ideas == | ||
[https://developer.valvesoftware.com/wiki/User:UnrealBhop/Extraction_Point/Story_Ideas Story Ideas Subpage] | |||
== Extraction Point Ideas == | == Extraction Point Ideas == |
Revision as of 07:50, 2 September 2022
Extraction Point
Extraction Point is a mod I'm creating for Half-Life 2, using some assets like weapons and models from Template:Game name It used to be set in America but i'd rather use assets from Episode Two and Left 4 Dead in order to create this mod. So it's gonna be set in Europe, the old mod had that Left 4 Dead 2 vibe to it.
The mod will be an Episode Two mod
Story Ideas
Extraction Point Ideas
- Maybe use some Mapbase Features for this project.
- L4D / Portal 2 style hints.
- Dynamic Lighting
- Base weapon models changed / reanimated or just reanimated
- Some upscaled textures on some props, characters and weapons.
- Change muscle car (jalopy) model.
- Player can see their own body on death.
- Give a more coast side of Half-Life 2 Vibe.
- Use some skydomes from other games.