User:UnrealBhop: Difference between revisions
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[https://steamcommunity.com/id/jsmakay/ Steam Account] [[File:SteamIco new UnrealBhop.png|25x25px|frameless]] | [https://steamcommunity.com/id/jsmakay/ Steam Account] [[File:SteamIco new UnrealBhop.png|25x25px|frameless]] | ||
[h1]Old Projects[/h1] | |||
[[File:PreInfectionInfo.png|frameless|1024x1024px|Info Image]] | [[File:PreInfectionInfo.png|frameless|1024x1024px|Info Image]] |
Revision as of 13:31, 30 August 2022
Template:Game name < Love this game
Template:Game name < Love modding this game
Template:Game name < Love this sandbox game
Hello! I do Source Engine mods and currently making a Garry's Mod map mod where the goal is to make every Left 4 Dead 2 map Pre-Infection. I am also working on a mod called Deathmatch Classic : Refragged, leaded by MTD and apart of Concussion Studios. I also do want to try and get a job as a Level Designer at VALVe, since i really love using their tools to create levels, the Left 4 Dead 2 Authroring Tools is what inspried me to be a Level Designer, i dont only do Level Design however. I also do Programming, Modeling, Particles and a bunch of other things.
[h1]Old Projects[/h1]
The aim of the project is to create RP and Sandbox maps for Garry's Mod and see what its like to be in the foot of a person before the zombie apocalypse
I also do other things like port models from Unreal Engine games and any other Valve Title to work in Half-Life 2 or Garry's Mod.