Category talk:Choreography: Difference between revisions

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Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT)
Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT)
Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.
Thanks.
[[User:RomeoJGuy|RomeoJGuy]]

Revision as of 10:39, 1 July 2005

Ihave authored a quick and dirty guide to getting lipsyncing to work, needs some editing. QuickStartLipSync ^Ben

How do you edit the article listing?

Add [[category:Choreography]] to the article. --Tom Edwards 05:51, 29 Jun 2005 (PDT)


Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.

Thanks.

RomeoJGuy