Template:I Shadow:ru: Difference between revisions

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(added choice between pre- and post-Portal 2 versions. the latter is still the default.)
m (forgot a pair of curly braces)
 
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{{#if: {{{prep2|}}} | | {{IO:ru|DisableReceivingFlashlight|This object will not receive light or shadows from [[env_projectedtexture|projected textures]].|since={{Portal2}}}}
{{#if: {{{prep2|}}} | | {{IO:ru|DisableReceivingFlashlight|This object will not receive light or shadows from [[env_projectedtexture|projected textures]].|since={{Portal2}}}}
{{IO:ru|EnableReceivingFlashlight|This object may receive light or shadows from [[env_projectedtexture|projected textures]].|since={{portal2}} }}
{{IO:ru|EnableReceivingFlashlight|This object may receive light or shadows from [[env_projectedtexture|projected textures]].|since={{portal2}} }}
}}<onlyinclude>
}} }}</onlyinclude>
[[Category:Input Templates:ru|Shadow:ru]]
[[Category:Input Templates:ru|Shadow:ru]]

Latest revision as of 08:35, 30 April 2022

Shadow:
DisableShadow
Turn shadow off.
EnableShadow
Turn shadow on.
DisableReceivingFlashlight  (in all games since Portal 2)
This object will not receive light or shadows from projected textures.
EnableReceivingFlashlight  (in all games since Portal 2)
This object may receive light or shadows from projected textures.