Advanced crosshair cvars: Difference between revisions

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;cl_crosshair_green:Green [[byte]]
;cl_crosshair_green:Green [[byte]]
;cl_crosshair_blue:Blue [[byte]]
;cl_crosshair_blue:Blue [[byte]]
;cl_crosshair_scale:[[Real]] number from 1 to 2,147,483,647. (''Recommended values: 1 to 20'')
;cl_crosshair_scale:Recommended to be set to a [[real]] from 1 to 20.

Revision as of 21:27, 14 February 2006

To use the advanced crosshair system which will become avaliable on the intial engine update for DOD:S, you should register the following console variables.

cl_crosshair_file
Crosshair material string
cl_crosshair_alpha
Alpha byte. 0 is transparent. 255 is completey opaque.
cl_crosshair_red
Red byte
cl_crosshair_green
Green byte
cl_crosshair_blue
Blue byte
cl_crosshair_scale
Recommended to be set to a real from 1 to 20.