De/Counter-Strike: Global Offensive Level Creation: Difference between revisions
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* '''[[Authoring_Tools/SDK_(CSGO):de|Herunterladen und Installieren des Counter-Strike: Global Offensive Authoring Tools]]'''  | * '''[[Authoring_Tools/SDK_(CSGO):de|Herunterladen und Installieren des Counter-Strike: Global Offensive Authoring Tools]]'''  | ||
==General==  | |||
* [[Creating_Ladders_(CSGO):de | Erstellen von Leitern]]  | |||
* [[Lightmapped_4WayBlend.:de|4WayBlend Texturen]]  | |||
* [[Choosing Player Models:de|Auswahl eines Spielermodells]]  | |||
* [[Creating a working mini-map:de|Erstellen eines Radars]]  | |||
* [[Mapname.txt:de|Einstellen des Ladebildschirmtextes]]  | |||
* [[HDR:de|HDR]]  | |||
Revision as of 12:09, 24 February 2022
Dieser Artikel ist fokussiert auf Template:Game name Leveldesign mit seinem authoring tools. Für generelle Mapping-Tutorials, siehe Category:Level Design:de.
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