User:Kestrelguy: Difference between revisions
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*** maps I haven't checked: | *** maps I haven't checked: | ||
**** {{code|pl_bloodwater}} | **** {{code|pl_bloodwater}} | ||
**** {{code|pd_cursed_cove_event}} | **** {{code|pd_cursed_cove_event}} | ||
**** {{code|pd_farmageddon}} | **** {{code|pd_farmageddon}} | ||
**** {{code|pl_rumble_event}} (Gravestone) | **** {{code|pl_rumble_event}} (Gravestone) | ||
**** {{code|koth_slaughter_event}} (Laughter) | **** {{code|koth_slaughter_event}} (Laughter) | ||
**** {{code|koth_undergrove_event}} (Moldergrove) | **** {{code|koth_undergrove_event}} (Moldergrove) | ||
**** {{code|pd_monster_bash}} | **** {{code|pd_monster_bash}} | ||
Line 22: | Line 20: | ||
**** {{code|pl_precipice_event_final}} (Precipice) | **** {{code|pl_precipice_event_final}} (Precipice) | ||
**** {{code|koth_synthetic_event}} (Sinthetic) | **** {{code|koth_synthetic_event}} (Sinthetic) | ||
**** {{code|pd_snowville_event}} | **** {{code|pd_snowville_event}} | ||
**** {{code|pl_terror_event}} | **** {{code|pl_terror_event}} | ||
**** {{code|pl_wutville_event}} | **** {{code|pl_wutville_event}} | ||
*** maps that seem to use preexisting skyboxes: | *** maps that seem to use preexisting skyboxes: | ||
**** {{code|koth_bagel_event}} (Cauldron) | |||
**** {{code|cp_ambush_event}} (Erebus) | **** {{code|cp_ambush_event}} (Erebus) | ||
**** {{code|koth_megalo}} | |||
**** {{code|koth_los_muertos}} | **** {{code|koth_los_muertos}} | ||
**** {{code|cp_sunshine}} (Sunshine, though ''Sin''shine is there) | **** {{code|cp_sunshine}} (Sunshine, though ''Sin''shine is there) | ||
**** {{code| | **** {{code|ctf_snowfall_final}} (uses Sky_outpost_01) | ||
*** maps with unique skyboxes: | *** maps with unique skyboxes: | ||
**** {{code|arena_lumberyard_event}} (Graveyard; uses [[:File:Sky trainyard night 01.png]]) | **** {{code|arena_lumberyard_event}} (Graveyard; uses [[:File:Sky trainyard night 01.png]]) | ||
**** {{code|koth_slasher}} (uses Sky_midnight_01) | |||
* add info for Halloween maps with unique and/or lonely skyboxes. | * add info for Halloween maps with unique and/or lonely skyboxes. | ||
** ask if the goal of the page is to add ''all'' skyboxes or just enough to give a general idea. | ** ask if the goal of the page is to add ''all'' skyboxes or just enough to give a general idea. |
Revision as of 07:29, 3 November 2021
I thought I might be able to contribute something here, but I don't think I know enough.
my knowledge of Source and such are pretty much solely from the perspective of TF2.
to-do:
- fill out the stats for pl_hasslecastle on List of TF2 Skyboxes.
- finished! was actually way easier than I was expecting.
- make a list of missing Halloween/Smissmas maps.
- finished!
- known missing maps:
- maps I haven't checked:
- pl_bloodwater
- pd_cursed_cove_event
- pd_farmageddon
- pl_rumble_event (Gravestone)
- koth_slaughter_event (Laughter)
- koth_undergrove_event (Moldergrove)
- pd_monster_bash
- pl_pier
- pl_precipice_event_final (Precipice)
- koth_synthetic_event (Sinthetic)
- pd_snowville_event
- pl_terror_event
- pl_wutville_event
- maps that seem to use preexisting skyboxes:
- koth_bagel_event (Cauldron)
- cp_ambush_event (Erebus)
- koth_megalo
- koth_los_muertos
- cp_sunshine (Sunshine, though Sinshine is there)
- ctf_snowfall_final (uses Sky_outpost_01)
- maps with unique skyboxes:
- arena_lumberyard_event (Graveyard; uses File:Sky trainyard night 01.png)
- koth_slasher (uses Sky_midnight_01)
- maps I haven't checked:
- add info for Halloween maps with unique and/or lonely skyboxes.
- ask if the goal of the page is to add all skyboxes or just enough to give a general idea.